This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Salvo by 30%.
Increase your maximum Health by 250.
Increase your Reload Speed by 20% for 3s after hitting an enemy with your weapon.
Reduce the Cooldown of Salvo by 0.75s each time Salvo hits an enemy with its rockets.
Heal for 105 for each enemy hit by your Salvo rockets.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while firing by 15%.
Reduce your damage taken by 12% for 2s after using Missile Launcher.
Heal for 240 after activating Advance.
Heal for 150 every 1s while Emitter is active.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.