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7
Skittle1

NA - Updated 1 month ago

Most Played Champions
Season 6
Barik
Front Line
0.63 KDA
1 / 12 / 13
1 - 0 (100%)
15m
Io
Support
3.4 KDA
11 / 5 / 12
1 - 0 (100%)
6m
Octavia
Damage
0.58 KDA
2 / 6 / 3
1 - 0 (100%)
5m
Talus
Flanker
0 KDA
0 / 6 / 0
0 - 1 (0%)
6m
Player Stats
Totals
Matches
Played
4
Won
3
Lost
1
Player Kills
KDA
0.97
Kills
14
Deaths
29
Assists
28
Objectives
CPM
294
Credits
9,402
Objective Time
3m 47s
Damage
Player
81,730
Team Healing
7,574
Self Healing
23,274
Weapon
76,347
Shielding
34,005
Taken
116,771

Casual Queues

Normal: Siege
2 Games
1,592
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

21m
playtime
50%
Win/Loss Ratio
0.42
kda
1
wins
3,252
Credits
155
CPM
1
kills
18
deaths
13
assists
22,768
damage
1,084
dpm
22,768
Weapon
78,479
taken
34,005
Shielding
0
healing
15,893
self healing
1m 57s
objective time
1
losses
Normal: Onslaught
1 Games
1,726
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

6m
playtime
100%
Win/Loss Ratio
3.4
kda
1
wins
3,320
Credits
553
CPM
11
kills
5
deaths
12
assists
38,973
damage
6,496
dpm
36,990
Weapon
17,263
taken
0
Shielding
7,222
healing
2,212
self healing
1m 50s
objective time
 
losses
Normal: Team Deathmatch
1 Games
1,713
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

5m
playtime
100%
Win/Loss Ratio
0.58
kda
1
wins
2,830
Credits
566
CPM
2
kills
6
deaths
3
assists
19,989
damage
3,998
dpm
16,589
Weapon
21,029
taken
0
Shielding
352
healing
5,169
self healing
0s
objective time
 
losses
Recently Played
May 28th - June 27th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches