This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 for each enemy hit by Calamity Blast.
Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.
Receive 15% increased Healing while at or below 50% Health.
Increase your maximum Health by 150.
Increase your Movement Speed by 10% for each Calamity Charge you have.
Each Calamity Blast deals an additional 100 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 for each enemy hit by Calamity Blast.
Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.
Receive 15% increased Healing while at or below 50% Health.
Increase your maximum Health by 150.
Increase your Movement Speed by 10% for each Calamity Charge you have.
Each Calamity Blast deals an additional 100 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease your damage taken by 12% for 3s after using Nade Launcher.
Increase your maximum Health by 100.
Reduce the Cooldown of Nade Launcher by 1.5s.
Reduce the Cooldown of Fire Bomb by 3s.
Increase your Movement Speed by 16% for 4s after using Fire Bomb.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your jump speed by an additonal 50% while using Weightless.
Gain 3% Movement Speed.
Increase the radius of Healing Potion by 16%.
Increase the duration of Explosive Flask's Slow by 0.5s.
Reduce the Cooldown of Explosive Flask by 3s.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.
Increase your maximum Health by 160.
Increase your Ultimate charge rate by 3%.
Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.
Increase your maximum Ammo by 1.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.
Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.
Increase the Area of Effect of Explosive Dodge bombs by 50%.
Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Increase the distance traveled by Explosive Dodge by 5%.
Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.
Increase your maximum Health by 160.
Increase your Ultimate charge rate by 3%.
Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.
Increase your maximum Ammo by 1.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.
Increase your maximum Health by 160.
Increase your Ultimate charge rate by 3%.
Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.
Increase your maximum Ammo by 1.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.
Increase your maximum Health by 160.
Increase your Ultimate charge rate by 3%.
Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.
Increase your maximum Ammo by 1.
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 75 Energy after getting an Elimination.
Reduce the time it takes to Quick Switch to your Pistol by 20%.
Increase your maximum Health by 100.
Flare lasts 0.6s longer.
Increase the maximum Ammo count of both your weapons by 5.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cast time of Shadow Travel by 10%.
Increase the Healing done by Rend Soul by 24%.
Increase your Movement Speed by 32% while Shadow Travel is active.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Increase your maximum Ammo by 4.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cast time of Shadow Travel by 10%.
Increase the Healing done by Rend Soul by 24%.
Increase your Movement Speed by 32% while Shadow Travel is active.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Increase your maximum Ammo by 4.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.
Increase your Movement Speed by 40% while Shadow Travel is active.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Reduce the Cooldown of Shadow Travel by 0.8s.
Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Impasse by 1250.
Heal for 22 every 1s while standing in Warder's Field.
Reduce the Cooldown of Earthen Guard by 1s.
Heal for 140 every 1s while Earthen Guard is active.
Reduce your active Cooldowns by 16% after getting an Elimination.
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.
Increase your Movement Speed by 40% while Shadow Travel is active.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Reduce the Cooldown of Shadow Travel by 0.8s.
Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting a player with Revolver Heals you for 15.
Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.
Reduce the Cooldown of Reversal by 6s.
Reduce all active Cooldowns by 10% after getting an Elimination.
Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Reduce the cook time of Frag Grenade by 10%.
Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.
Reduce the Cooldown of Frag Grenade by 1s every 1s while Hustle is active.
Gain 8% Movement Speed for 2s after using Frag Grenade.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting a player with Revolver Heals you for 15.
Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.
Reduce the Cooldown of Reversal by 6s.
Reduce all active Cooldowns by 10% after getting an Elimination.
Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting a player with Revolver Heals you for 15.
Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.
Reduce the Cooldown of Reversal by 6s.
Reduce all active Cooldowns by 10% after getting an Elimination.
Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 75 Energy after getting an Elimination.
Reduce the time it takes to Quick Switch to your Pistol by 20%.
Increase your maximum Health by 100.
Flare lasts 0.6s longer.
Increase the maximum Ammo count of both your weapons by 5.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cast time of Shadow Travel by 10%.
Increase the Healing done by Rend Soul by 24%.
Increase your Movement Speed by 32% while Shadow Travel is active.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Increase your maximum Ammo by 4.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.
Increase your Movement Speed by 40% while Shadow Travel is active.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Reduce the Cooldown of Shadow Travel by 0.8s.
Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting a player with Revolver Heals you for 15.
Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.
Reduce the Cooldown of Reversal by 6s.
Reduce all active Cooldowns by 10% after getting an Elimination.
Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the cast time of Shadow Travel by 10%.
Increase the Healing done by Rend Soul by 24%.
Increase your Movement Speed by 32% while Shadow Travel is active.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Increase your maximum Ammo by 4.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Reduce the cook time of Frag Grenade by 10%.
Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.
Reduce the Cooldown of Frag Grenade by 1s every 1s while Hustle is active.
Gain 8% Movement Speed for 2s after using Frag Grenade.
Heal for 300 per second while using Hustle.