This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Lunar Leap by 3.2s.
Reduce the cooldown of Luna's initial deploy by 2.4s.
Generate 6% Moonlight for each enemy hit with Light Bow.
Lower your gravity and increase your air control by 40% while firing your Light Bow.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4% Moonlight for each enemy hit with Light Bow.
Lower your gravity and increase your air control by 40% while firing your Light Bow.
Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Reduce the Cooldown of Lunar Leap by 1.6s.
Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Lunar Leap by 3.2s.
Reduce the cooldown of Luna's initial deploy by 2.4s.
Generate 6% Moonlight for each enemy hit with Light Bow.
Lower your gravity and increase your air control by 40% while firing your Light Bow.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Lunar Leap by 3.2s.
Reduce the cooldown of Luna's initial deploy by 2.4s.
Generate 6% Moonlight for each enemy hit with Light Bow.
Lower your gravity and increase your air control by 40% while firing your Light Bow.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Lunar Leap by 3.2s.
Reduce the cooldown of Luna's initial deploy by 2.4s.
Generate 6% Moonlight for each enemy hit with Light Bow.
Lower your gravity and increase your air control by 40% while firing your Light Bow.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Lunar Leap by 3.2s.
Reduce the cooldown of Luna's initial deploy by 2.4s.
Generate 6% Moonlight for each enemy hit with Light Bow.
Lower your gravity and increase your air control by 40% while firing your Light Bow.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Lunar Leap by 3.2s.
Reduce the cooldown of Luna's initial deploy by 2.4s.
Generate 6% Moonlight for each enemy hit with Light Bow.
Lower your gravity and increase your air control by 40% while firing your Light Bow.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Lunar Leap by 3.2s.
Reduce the cooldown of Luna's initial deploy by 2.4s.
Generate 6% Moonlight for each enemy hit with Light Bow.
Lower your gravity and increase your air control by 40% while firing your Light Bow.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Lunar Leap by 3.2s.
Reduce the cooldown of Luna's initial deploy by 2.4s.
Generate 6% Moonlight for each enemy hit with Light Bow.
Lower your gravity and increase your air control by 40% while firing your Light Bow.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Lunar Leap by 3.2s.
Reduce the cooldown of Luna's initial deploy by 2.4s.
Generate 6% Moonlight for each enemy hit with Light Bow.
Lower your gravity and increase your air control by 40% while firing your Light Bow.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Lunar Leap by 3.2s.
Reduce the cooldown of Luna's initial deploy by 2.4s.
Generate 6% Moonlight for each enemy hit with Light Bow.
Lower your gravity and increase your air control by 40% while firing your Light Bow.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 375.
Reduce your active Cooldowns by 32% after getting an Elimination.
Gain a 100-Health Shield after getting an Elimination.
Reduce the Cooldown of Nullify by 2s.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 375.
Reduce your active Cooldowns by 32% after getting an Elimination.
Gain a 100-Health Shield after getting an Elimination.
Reduce the Cooldown of Nullify by 2s.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 375.
Reduce your active Cooldowns by 32% after getting an Elimination.
Gain a 100-Health Shield after getting an Elimination.
Reduce the Cooldown of Nullify by 2s.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Lunar Leap by 3.2s.
Reduce the cooldown of Luna's initial deploy by 2.4s.
Generate 6% Moonlight for each enemy hit with Light Bow.
Lower your gravity and increase your air control by 40% while firing your Light Bow.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Lunar Leap by 3.2s.
Reduce the cooldown of Luna's initial deploy by 2.4s.
Generate 6% Moonlight for each enemy hit with Light Bow.
Lower your gravity and increase your air control by 40% while firing your Light Bow.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Lunar Leap by 3.2s.
Reduce the cooldown of Luna's initial deploy by 2.4s.
Generate 6% Moonlight for each enemy hit with Light Bow.
Lower your gravity and increase your air control by 40% while firing your Light Bow.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Lunar Leap by 3.2s.
Reduce the cooldown of Luna's initial deploy by 2.4s.
Generate 6% Moonlight for each enemy hit with Light Bow.
Lower your gravity and increase your air control by 40% while firing your Light Bow.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Lunar Leap by 3.2s.
Reduce the cooldown of Luna's initial deploy by 2.4s.
Generate 6% Moonlight for each enemy hit with Light Bow.
Lower your gravity and increase your air control by 40% while firing your Light Bow.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Lunar Leap by 3.2s.
Reduce the cooldown of Luna's initial deploy by 2.4s.
Generate 6% Moonlight for each enemy hit with Light Bow.
Lower your gravity and increase your air control by 40% while firing your Light Bow.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Lunar Leap by 3.2s.
Reduce the cooldown of Luna's initial deploy by 2.4s.
Generate 6% Moonlight for each enemy hit with Light Bow.
Lower your gravity and increase your air control by 40% while firing your Light Bow.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Lunar Leap by 3.2s.
Reduce the cooldown of Luna's initial deploy by 2.4s.
Generate 6% Moonlight for each enemy hit with Light Bow.
Lower your gravity and increase your air control by 40% while firing your Light Bow.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Lunar Leap by 3.2s.
Reduce the cooldown of Luna's initial deploy by 2.4s.
Generate 6% Moonlight for each enemy hit with Light Bow.
Lower your gravity and increase your air control by 40% while firing your Light Bow.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Lunar Leap by 3.2s.
Reduce the cooldown of Luna's initial deploy by 2.4s.
Generate 6% Moonlight for each enemy hit with Light Bow.
Lower your gravity and increase your air control by 40% while firing your Light Bow.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Lunar Leap by 3.2s.
Reduce the cooldown of Luna's initial deploy by 2.4s.
Generate 6% Moonlight for each enemy hit with Light Bow.
Lower your gravity and increase your air control by 40% while firing your Light Bow.
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.