This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Recovery by 5s.
Gain 12% Lifesteal against targets Slowed by Net Shot.
Reduce all active Cooldowns by 28% after getting an Elimination.
Increase your Reload Speed by 35%.
Increase your Healing received by 10% while at or below 50% Health.
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 350 after using Pounce.
Increase your maximum Health by 100.
Reduce the Cooldown of Nine Lives by 1s.
Heal for 80 every 1s while Prowl is active.
Reduce the Cooldown of Pounce by 2.5s.
Pounce Executes targets at or below 35% Health.