This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 12% for 3s after using Detonate.
Heal for 300 for each enemy hit with Poppy Bomb.
Heal for 225 after using Poppy Bomb.
Increase your air control by 30% until you land after launching yourself with Poppy Bomb.
Reduce your active Cooldowns by 24% after getting an Elimination.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 12% for 2s after activating Conviction.
Increase your maximum Health by 300.
Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.
Heal for 25 for every percentage point of Ire consumed by abilities.
Reduce the Cooldown of Sanctuary by 1.7999999999999998s.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 12% for 3s after using Detonate.
Heal for 300 for each enemy hit with Poppy Bomb.
Heal for 225 after using Poppy Bomb.
Increase your air control by 30% until you land after launching yourself with Poppy Bomb.
Reduce your active Cooldowns by 24% after getting an Elimination.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.