This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.
Increase the Mana generation of Inferno Cannon by 45%.
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.
FrostFire Glide travels 20% faster.
Heal for 200 every 1s while using FrostFire Glide.
Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 every 1s while drifting.
Heal for 30% of the damage Absorbed by Reversal.
Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.
Increase the distance of each Nether Step dash by 20%.
Hitting a player with Revolver Heals you for 60.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 40%.
Reduce the Cooldown of Whirl by 1s for each enemy it hits.
Increase your Movement Speed by 18% for 4s after getting an Elimination.
Increase your Movement Speed by 22% while Billow is active.
Heal for 400 after using Counter.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Thrust by 52% after getting an Elimination.
Increase your Booster fuel capacity by 30%.
Consume 30% less Booster fuel for 5s after using Thrust.
Restore 30% of your maximum Booster fuel after using Thrust.
Restore 12% of your Booster fuel each time Salvo hits an enemy.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the maximum inaccuracy of your Pistol by 32%.
Generate 45 Energy after getting an Elimination.
Heal for 300 after entering Stealth at or below 65% Health.
Reduce the Movement Speed penalty of Scope by 20%.
Hits with Talon Rifle generate 4% Ultimate charge.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 8% after getting an Elimination.
Increase your Movement Speed by 32% for 3s after activating Battle Shout.
Increase your maximum Ammo by 3.
Increase your maximum Health by 600.
Reduce the Cooldown of Battle Shout by 3s.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Gain a 120-Health Shield for 4s after activating Combat Trance.
Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.
Heal for 80 for each enemy hit by Heavy Blade.
Increase the jump strength of Crouching Tigron by 32%.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 400 for each enemy hit with Shatterfall.
Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.
Increase your maximum Health by 600.
Increase the leap distance of Shatterfall by 20%.
Reduce your damage taken by 16% for 3s after landing with Shatterfall.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the leap distance of Shatterfall by 10%.
Reduce the Movement Speed penalty during Power Siphon by 45%.
Receive 15% increased Healing while at or below 50% Health.
Heal for 15% of the damage Absorbed by Power Siphon.
Increase your maximum Health by 750.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the leap distance of Shatterfall by 10%.
Reduce the Movement Speed penalty during Power Siphon by 45%.
Receive 15% increased Healing while at or below 50% Health.
Heal for 15% of the damage Absorbed by Power Siphon.
Increase your maximum Health by 750.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each Soul Fragment gathered Heals you for 60.
Reduce the Cooldown of Ignition by 0.6s.
Gain a 100-Health Shield for 3s after activating Ignition.
Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.
Heal for 500 after activating Soul Harvest.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Stun duration of Pyre Strike by 0.6s.
Decrease the rate of Wrath decay by 10%.
Increase your maximum Health by 50.
Increase the radius of Pyre Strike by 50%.
Generate 60% Wrath after hitting an enemy with Pyre Strike.
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the maximum inaccuracy of your Pistol by 32%.
Generate 45 Energy after getting an Elimination.
Heal for 300 after entering Stealth at or below 65% Health.
Reduce the Movement Speed penalty of Scope by 20%.
Hits with Talon Rifle generate 4% Ultimate charge.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.