This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the Healing received from Dark Siphon by 50 health.
Generate 2% Ultimate charge for each enemy hit by Obliteration.
Gain a 300 Shield for 5s after activating Tendril.
Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Heal for 300 after activating Soul Harvest.
Gain a 450-Health Shield for 3s after activating Juggernaut.
Heal for 300 for each champion hit by Juggernaut.
Increase your Reload Speed by 21%.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.