This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Smoke Screen by 3s.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Increase your Reload Speed by 10% for 5s after using Poison Bolts.
Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.
Heal for 500 over 2s while in Smoke Screen.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 32% while Rune of Travel is active.
Increase your Movement Speed by 10% for 3s after hitting an enemy with Blitz Upper.
Heal for 100 after Teleporting to your Rune of Travel.
Reduce the cooldown of Rune of Travel by 5s.
Gain 40% Lifesteal while at or below 40% Health.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 350 for each enemy hit with Harpoon.
Increase the Healing you receive by 5% while at or below 50% Health.
Heal for 100 every 1s while standing near a Shortcut.
Generate 2 Ammo for each enemy hit by Harpoon.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 30%.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% while Rune of Travel is active.
Increase the duration of Rune of Travel by 1s.
Reduce the cooldown of Rune of Travel by 3s.
Gain 15% Lifesteal while Overcharge is active.
Gain 30% Lifesteal while at or below 40% Health.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Earthen Guard by 0.5s.
Increase your maximum Health by 150.
Gain a 625-Health Shield for 3s after activating Impasse.
Heal for 750 after activating Impasse.
Reduce your active Cooldowns by 24% after getting an Elimination.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Consuming Darkness stacks Heals you for an additional 40 per stack.
Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Gain a 150 Shield for 5s after activating Tendril.
Increase the Healing received from Dark Siphon by 50 health.
Heal for 300 for each enemy hit with Obliteration.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 350 for each enemy hit with Harpoon.
Increase the Healing you receive by 5% while at or below 50% Health.
Heal for 100 every 1s while standing near a Shortcut.
Generate 2 Ammo for each enemy hit by Harpoon.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 30%.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 300.
Increase the Health of Siege Shield by 500.
Increase the duration of Siege Shield by 1.2s.
Reduce your active Cooldowns by 50% after getting an Elimination.
Gain 40% Lifesteal.
Reduce your damage taken by 75% while using Shoulder Bash.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.
Increase your maximum Health by 450.
Using an ability above Ire threshold Heals you for 75.
Heal for 15 for every percentage point of Ire consumed by abilities.
Heal for 48 every 0.5s while at least one wall segment of Sanctuary is active.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
Increase the Projectile Speed of Frost Bomb by 24%.
Increase your Movement Speed while casting Inferno Cannon by 20%.
FrostFire Glide travels 15% faster.
Heal for 100 every 1s while using FrostFire Glide.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Recharge by 1.6s.
Gain a 200-Health Shield after activating Nullify.
Regenerate 2 Ammo every 1s while using Nullify.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 225 after activating Recharge.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% while Rune of Travel is active.
Increase the duration of Rune of Travel by 1s.
Reduce the cooldown of Rune of Travel by 3s.
Gain 15% Lifesteal while Overcharge is active.
Gain 30% Lifesteal while at or below 40% Health.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Recharge by 1.6s.
Gain a 200-Health Shield after activating Nullify.
Regenerate 2 Ammo every 1s while using Nullify.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 225 after activating Recharge.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Increase your jump height by 12% while using Stellar Wind.
Increase the range of Astral Mark by 16%.
Increase the duration of Astral Mark by 1.6s.
Reduce the Cooldown of Astral Mark by 2s.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Recharge by 1.6s.
Gain a 200-Health Shield after activating Nullify.
Regenerate 2 Ammo every 1s while using Nullify.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 225 after activating Recharge.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 32% while Rune of Travel is active.
Increase your Movement Speed by 10% for 3s after hitting an enemy with Blitz Upper.
Heal for 100 after Teleporting to your Rune of Travel.
Reduce the cooldown of Rune of Travel by 5s.
Gain 40% Lifesteal while at or below 40% Health.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 32% while Rune of Travel is active.
Increase your Movement Speed by 10% for 3s after hitting an enemy with Blitz Upper.
Heal for 100 after Teleporting to your Rune of Travel.
Reduce the cooldown of Rune of Travel by 5s.
Gain 40% Lifesteal while at or below 40% Health.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 32% while Rune of Travel is active.
Increase your Movement Speed by 10% for 3s after hitting an enemy with Blitz Upper.
Heal for 100 after Teleporting to your Rune of Travel.
Reduce the cooldown of Rune of Travel by 5s.
Gain 40% Lifesteal while at or below 40% Health.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
Increase the Projectile Speed of Frost Bomb by 24%.
Increase your Movement Speed while casting Inferno Cannon by 20%.
FrostFire Glide travels 15% faster.
Heal for 100 every 1s while using FrostFire Glide.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 32% while Rune of Travel is active.
Increase your Movement Speed by 10% for 3s after hitting an enemy with Blitz Upper.
Heal for 100 after Teleporting to your Rune of Travel.
Reduce the cooldown of Rune of Travel by 5s.
Gain 40% Lifesteal while at or below 40% Health.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 32% while Rune of Travel is active.
Increase your Movement Speed by 10% for 3s after hitting an enemy with Blitz Upper.
Heal for 100 after Teleporting to your Rune of Travel.
Reduce the cooldown of Rune of Travel by 5s.
Gain 40% Lifesteal while at or below 40% Health.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 32% while Rune of Travel is active.
Increase your Movement Speed by 10% for 3s after hitting an enemy with Blitz Upper.
Heal for 100 after Teleporting to your Rune of Travel.
Reduce the cooldown of Rune of Travel by 5s.
Gain 40% Lifesteal while at or below 40% Health.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Recharge by 1.6s.
Gain a 200-Health Shield after activating Nullify.
Regenerate 2 Ammo every 1s while using Nullify.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 225 after activating Recharge.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% while Rune of Travel is active.
Increase the duration of Rune of Travel by 1s.
Reduce the cooldown of Rune of Travel by 3s.
Gain 15% Lifesteal while Overcharge is active.
Gain 30% Lifesteal while at or below 40% Health.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.