This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Zone by 1.7999999999999998s.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Increase the Projectile Speed of Seedling by 18%.
Increase your maximum Health by 150.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Zone by 1.7999999999999998s.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Increase the Projectile Speed of Seedling by 18%.
Increase your maximum Health by 150.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Zone by 1.7999999999999998s.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Increase the Projectile Speed of Seedling by 18%.
Increase your maximum Health by 150.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Zone by 1.7999999999999998s.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Increase the Projectile Speed of Seedling by 18%.
Increase your maximum Health by 150.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Zone by 1.7999999999999998s.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Increase the Projectile Speed of Seedling by 18%.
Increase your maximum Health by 150.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Zone by 1.7999999999999998s.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Increase the Projectile Speed of Seedling by 18%.
Increase your maximum Health by 150.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Zone by 1.7999999999999998s.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Increase the Projectile Speed of Seedling by 18%.
Increase your maximum Health by 150.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Zone by 1.7999999999999998s.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Increase the Projectile Speed of Seedling by 18%.
Increase your maximum Health by 150.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Zone by 1.7999999999999998s.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Increase the Projectile Speed of Seedling by 18%.
Increase your maximum Health by 150.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Zone by 1.7999999999999998s.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Increase the Projectile Speed of Seedling by 18%.
Increase your maximum Health by 150.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Zone by 1.7999999999999998s.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Increase the Projectile Speed of Seedling by 18%.
Increase your maximum Health by 150.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Zone by 1.7999999999999998s.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Increase the Projectile Speed of Seedling by 18%.
Increase your maximum Health by 150.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Zone by 1.7999999999999998s.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Increase the Projectile Speed of Seedling by 18%.
Increase your maximum Health by 150.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Zone by 1.7999999999999998s.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Increase the Projectile Speed of Seedling by 18%.
Increase your maximum Health by 150.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Zone by 1.7999999999999998s.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Increase the Projectile Speed of Seedling by 18%.
Increase your maximum Health by 150.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Zone by 1.7999999999999998s.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Increase the Projectile Speed of Seedling by 18%.
Increase your maximum Health by 150.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Zone by 1.7999999999999998s.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Increase the Projectile Speed of Seedling by 18%.
Increase your maximum Health by 150.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Zone by 1.7999999999999998s.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Increase the Projectile Speed of Seedling by 18%.
Increase your maximum Health by 150.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Zone by 1.7999999999999998s.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Increase the Projectile Speed of Seedling by 18%.
Increase your maximum Health by 150.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Zone by 1.7999999999999998s.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Increase the Projectile Speed of Seedling by 18%.
Increase your maximum Health by 150.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Zone by 1.7999999999999998s.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Increase the Projectile Speed of Seedling by 18%.
Increase your maximum Health by 150.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Zone by 1.7999999999999998s.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Increase the Projectile Speed of Seedling by 18%.
Increase your maximum Health by 150.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Zone by 1.7999999999999998s.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Increase the Projectile Speed of Seedling by 18%.
Increase your maximum Health by 150.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Zone by 1.7999999999999998s.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Increase the Projectile Speed of Seedling by 18%.
Increase your maximum Health by 150.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Dead Zone by 1.7999999999999998s.
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Increase the Projectile Speed of Seedling by 18%.
Increase your maximum Health by 150.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.