This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.
Heal for 50 after hitting an enemy with Piercing Quills.
Reduce the Cooldown of Hardening by 1.5s after hitting an enemy with Piercing Quills.
Reduce the duration and effectiveness of Crowd Control by 5%.
Increase the Health of your Ultimate Health pool by 600.
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.
Heal for 50 after hitting an enemy with Piercing Quills.
Reduce the Cooldown of Hardening by 1.5s after hitting an enemy with Piercing Quills.
Reduce the duration and effectiveness of Crowd Control by 5%.
Increase the Health of your Ultimate Health pool by 600.
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.
Heal for 50 after hitting an enemy with Piercing Quills.
Reduce the Cooldown of Hardening by 1.5s after hitting an enemy with Piercing Quills.
Reduce the duration and effectiveness of Crowd Control by 5%.
Increase the Health of your Ultimate Health pool by 600.
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.
Heal for 50 after hitting an enemy with Piercing Quills.
Reduce the Cooldown of Hardening by 1.5s after hitting an enemy with Piercing Quills.
Reduce the duration and effectiveness of Crowd Control by 5%.
Increase the Health of your Ultimate Health pool by 600.
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.
Heal for 50 after hitting an enemy with Piercing Quills.
Reduce the Cooldown of Hardening by 1.5s after hitting an enemy with Piercing Quills.
Reduce the duration and effectiveness of Crowd Control by 5%.
Increase the Health of your Ultimate Health pool by 600.
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.
Heal for 50 after hitting an enemy with Piercing Quills.
Reduce the Cooldown of Hardening by 1.5s after hitting an enemy with Piercing Quills.
Reduce the duration and effectiveness of Crowd Control by 5%.
Increase the Health of your Ultimate Health pool by 600.
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 300.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase the radius of Blossom by 20%.
Reduce your damage taken by 24% for 4s after using Blossom.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.
Heal for 50 after hitting an enemy with Piercing Quills.
Reduce the Cooldown of Hardening by 1.5s after hitting an enemy with Piercing Quills.
Reduce the duration and effectiveness of Crowd Control by 5%.
Increase the Health of your Ultimate Health pool by 600.
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.
Heal for 50 after hitting an enemy with Piercing Quills.
Reduce the Cooldown of Hardening by 1.5s after hitting an enemy with Piercing Quills.
Reduce the duration and effectiveness of Crowd Control by 5%.
Increase the Health of your Ultimate Health pool by 600.
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.
Heal for 50 after hitting an enemy with Piercing Quills.
Reduce the Cooldown of Hardening by 1.5s after hitting an enemy with Piercing Quills.
Reduce the duration and effectiveness of Crowd Control by 5%.
Increase the Health of your Ultimate Health pool by 600.
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.
Heal for 50 after hitting an enemy with Piercing Quills.
Reduce the Cooldown of Hardening by 1.5s after hitting an enemy with Piercing Quills.
Reduce the duration and effectiveness of Crowd Control by 5%.
Increase the Health of your Ultimate Health pool by 600.
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.
Heal for 50 after hitting an enemy with Piercing Quills.
Reduce the Cooldown of Hardening by 1.5s after hitting an enemy with Piercing Quills.
Reduce the duration and effectiveness of Crowd Control by 5%.
Increase the Health of your Ultimate Health pool by 600.
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.
Heal for 50 after hitting an enemy with Piercing Quills.
Reduce the Cooldown of Hardening by 1.5s after hitting an enemy with Piercing Quills.
Reduce the duration and effectiveness of Crowd Control by 5%.
Increase the Health of your Ultimate Health pool by 600.
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.
Heal for 50 after hitting an enemy with Piercing Quills.
Reduce the Cooldown of Hardening by 1.5s after hitting an enemy with Piercing Quills.
Reduce the duration and effectiveness of Crowd Control by 5%.
Increase the Health of your Ultimate Health pool by 600.
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.
Heal for 50 after hitting an enemy with Piercing Quills.
Reduce the Cooldown of Hardening by 1.5s after hitting an enemy with Piercing Quills.
Reduce the duration and effectiveness of Crowd Control by 5%.
Increase the Health of your Ultimate Health pool by 600.
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.
Heal for 50 after hitting an enemy with Piercing Quills.
Reduce the Cooldown of Hardening by 1.5s after hitting an enemy with Piercing Quills.
Reduce the duration and effectiveness of Crowd Control by 5%.
Increase the Health of your Ultimate Health pool by 600.
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.
Heal for 50 after hitting an enemy with Piercing Quills.
Reduce the Cooldown of Hardening by 1.5s after hitting an enemy with Piercing Quills.
Reduce the duration and effectiveness of Crowd Control by 5%.
Increase the Health of your Ultimate Health pool by 600.
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.
Heal for 50 after hitting an enemy with Piercing Quills.
Reduce the Cooldown of Hardening by 1.5s after hitting an enemy with Piercing Quills.
Reduce the duration and effectiveness of Crowd Control by 5%.
Increase the Health of your Ultimate Health pool by 600.
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.
Heal for 50 after hitting an enemy with Piercing Quills.
Reduce the Cooldown of Hardening by 1.5s after hitting an enemy with Piercing Quills.
Reduce the duration and effectiveness of Crowd Control by 5%.
Increase the Health of your Ultimate Health pool by 600.
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.
Heal for 50 after hitting an enemy with Piercing Quills.
Reduce the Cooldown of Hardening by 1.5s after hitting an enemy with Piercing Quills.
Reduce the duration and effectiveness of Crowd Control by 5%.
Increase the Health of your Ultimate Health pool by 600.
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.
Heal for 50 after hitting an enemy with Piercing Quills.
Reduce the Cooldown of Hardening by 1.5s after hitting an enemy with Piercing Quills.
Reduce the duration and effectiveness of Crowd Control by 5%.
Increase the Health of your Ultimate Health pool by 600.
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.
Heal for 50 after hitting an enemy with Piercing Quills.
Reduce the Cooldown of Hardening by 1.5s after hitting an enemy with Piercing Quills.
Reduce the duration and effectiveness of Crowd Control by 5%.
Increase the Health of your Ultimate Health pool by 600.
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.
Heal for 50 after hitting an enemy with Piercing Quills.
Reduce the Cooldown of Hardening by 1.5s after hitting an enemy with Piercing Quills.
Reduce the duration and effectiveness of Crowd Control by 5%.
Increase the Health of your Ultimate Health pool by 600.
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.