This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.
Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.
Gain 3% of Max Health when hitting a marked enemy.
Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.
Reduce the Blood cost of Death Wings by 8% while an enemy is marked by Blood Hex.
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.
Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.
Gain 3% of Max Health when hitting a marked enemy.
Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.
Reduce the Blood cost of Death Wings by 8% while an enemy is marked by Blood Hex.
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.