This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Heal for 500 after activating Soul Harvest.
Gain a 500-Health Shield for 3s after dropping to or below 30% Health.
Reduce your damage taken by 5% for 3s after activating Soul Harvest.
Heal for 300 for each champion hit by Juggernaut.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Heal for 500 after activating Soul Harvest.
Gain a 500-Health Shield for 3s after dropping to or below 30% Health.
Reduce your damage taken by 5% for 3s after activating Soul Harvest.
Heal for 300 for each champion hit by Juggernaut.
Increase your Ultimate charge rate by 60%.