This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.
Increase your Reload Speed by 4% for 3s after using Detonate.
Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.
Heal for 45 for each Sticky Bomb you Detonate.
Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 40% Lifesteal.
Reduce the Cooldown of Siege Shield by 3.2s.
Reduce the Cooldown of Kinetic Burst by 0.6s.
Heal for 750 over 2s for each enemy hit by Kinetic Burst.
Increase your maximum Health by 150.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 20.
Regenerate 16 Ammo every 1s while Agility is active.
Increase your jump height by 20% while Agility is active.
Increase the Movement Speed boost of Agility by 4%.
Increase your maximum Health by 250.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.
Increase your maximum Health by 50.
Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.
Increase your maximum Ammo by 3.
Heal for 75 for each Sticky Bomb you Detonate.
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase your Reload Speed by 4% for 3s after using Detonate.
Increase your Movement Speed by 2.75% for 3s after hitting at least one enemy with Detonate.
Heal for 60 for each Sticky Bomb you Detonate.
Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 1.
Generate 1 Ammo for each enemy hit by Blast Shot.
Activating Dodge Roll heals you for 300.
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Reset the Cooldown of Dodge Roll after dropping to or below 60% Health.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 50% after getting an Elimination.
Generate 1 Ammo after activating Nether Step.
Increase the distance of each Nether Step dash by 5%.
Increase your Movement Speed by 40% for 3s after activating Nether Step.
Heal for 160 after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 1.
Generate 1 Ammo for each enemy hit by Blast Shot.
Activating Dodge Roll heals you for 300.
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Reset the Cooldown of Dodge Roll after dropping to or below 60% Health.
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 20.
Regenerate 16 Ammo every 1s while Agility is active.
Increase your jump height by 20% while Agility is active.
Increase the Movement Speed boost of Agility by 4%.
Increase your maximum Health by 250.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce your damage taken by 5% while Prowl is active.
Reduce your damage taken by 20% for 2s after using Pounce.
Increase the Movement Speed bonus while using Prowl by 10%.
Heal for 120 every 1s while Prowl is active.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 20.
Regenerate 16 Ammo every 1s while Agility is active.
Increase your jump height by 20% while Agility is active.
Increase the Movement Speed boost of Agility by 4%.
Increase your maximum Health by 250.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of allies affected by Mending Spirits by 20%.
Increase your maximum Health by 100.
Reduce the Cooldown of Gourd by 2.4000000000000004s.
Heal for 15 every 1s while Healing an ally with Mending Spirits.
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 5% for 2s.
Increase your Movement Speed by 10% for 3s after Rapid Shot ends.
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Reduce the Movement Speed penalty while drawing your Longbow by 100%.
Increase the rate at which your Longbow charges by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.
Increase your maximum Ammo by 1.
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Generate 2 Ammo for each enemy hit by Blast Shot.
Heal for 300 over 2s for each enemy hit by Blast Shot.
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 50% after getting an Elimination.
Generate 1 Ammo after activating Nether Step.
Increase the distance of each Nether Step dash by 5%.
Increase your Movement Speed by 40% for 3s after activating Nether Step.
Heal for 160 after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Heal for 420 over 3s after Healing an ally with Kindle Soul.
Increase the radius of Pyre Strike by 10%.
Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.
Heal for 75 for each enemy hit with Wings of Wrath.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 4s.
Reduce your damage taken by 3% for 3s after activating Advance.
Heal 60 health for each player hit by Missile Launcher.
Reduce the Cooldown of Missile Launcher by 3.5s.
Increase the travel distance of Advance by 28%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Heal for 420 over 3s after Healing an ally with Kindle Soul.
Increase the radius of Pyre Strike by 10%.
Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.
Heal for 75 for each enemy hit with Wings of Wrath.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% for 3s after activating Counter.
Increase your Movement Speed by 44% while Billow is active.
Generate 2 Ammo after activating Whirl.
Increase the travel distance of Whirl by 24%.
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce your damage taken by 5% while Prowl is active.
Reduce your damage taken by 20% for 2s after using Pounce.
Increase the Movement Speed bonus while using Prowl by 10%.
Heal for 120 every 1s while Prowl is active.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Heal for 420 over 3s after Healing an ally with Kindle Soul.
Increase the radius of Pyre Strike by 10%.
Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.
Heal for 75 for each enemy hit with Wings of Wrath.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of allies affected by Mending Spirits by 20%.
Increase your maximum Health by 100.
Reduce the Cooldown of Gourd by 2.4000000000000004s.
Heal for 15 every 1s while Healing an ally with Mending Spirits.
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of allies affected by Mending Spirits by 20%.
Increase your maximum Health by 100.
Reduce the Cooldown of Gourd by 2.4000000000000004s.
Heal for 15 every 1s while Healing an ally with Mending Spirits.
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce all active Cooldowns by 50% after getting an Elimination.
Generate 1 Ammo after activating Nether Step.
Increase the distance of each Nether Step dash by 5%.
Increase your Movement Speed by 40% for 3s after activating Nether Step.
Heal for 160 after activating Nether Step.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 4s.
Reduce your damage taken by 3% for 3s after activating Advance.
Heal 60 health for each player hit by Missile Launcher.
Reduce the Cooldown of Missile Launcher by 3.5s.
Increase the travel distance of Advance by 28%.