This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Reduce the Cooldown of Grappling Hook by 0.5s after activating Explosive Dodge.
Heal for 500 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.
(223153) Increase the pull strength of Grappling Hook by 25%.
Reduce the cooldown of Explosive Dodge by 0.5s after activating Grappling Hook.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Reduce the Cooldown of Grappling Hook by 0.5s after activating Explosive Dodge.
Heal for 500 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.
(223153) Increase the pull strength of Grappling Hook by 25%.
Reduce the cooldown of Explosive Dodge by 0.5s after activating Grappling Hook.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Reduce the Cooldown of Grappling Hook by 0.5s after activating Explosive Dodge.
Heal for 500 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.
(223153) Increase the pull strength of Grappling Hook by 25%.
Reduce the cooldown of Explosive Dodge by 0.5s after activating Grappling Hook.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 750 for each champion hit by Juggernaut.
Generate 75 Ammo after activating Ignition.
Reduce the Cooldown of Ignition by 2.4s.
Increase the potency of Juggernaut's Knockup by 7%.
Increase the distance traveled by Juggernaut by 16%.
Reduce your damage taken by 40% while using Juggernaut.