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165
MAMEMOSTRO

NA - Updated 3 months ago

Most Played Champions
Season 6
Octavia
Damage
1.39 KDA
3,096 / 3,770 / 4,322
246 - 186 (57%)
84h 51m
Ash
Front Line
1.07 KDA
390 / 897 / 1,133
60 - 52 (54%)
20h 42m
Barik
Front Line
1.21 KDA
254 / 654 / 1,078
47 - 47 (50%)
16h 52m
Io
Support
1.99 KDA
317 / 439 / 1,109
42 - 38 (53%)
14h 16m
Rei
Support
1.57 KDA
252 / 478 / 993
35 - 29 (55%)
10h 23m
Player Stats
Totals
Matches
Played
971
Won
500
Lost
471
Player Kills
KDA
1.32
Kills
5,069
Deaths
7,792
Assists
10,501
Objectives
CPM
249
Credits
2,706,225
Objective Time
1,316m 1s
Damage
Player
41,182,373
Team Healing
7,505,095
Self Healing
6,791,498
Weapon
33,682,317
Shielding
21,367,476
Taken
37,984,012

Casual Queues

Normal: Siege
797 Games
1,451
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

157h 12m
playtime
50.69%
Win/Loss Ratio
1.31
kda
404
wins
2,043,681
Credits
217
CPM
4,211
kills
6,487
deaths
8,620
assists
35,153,394
damage
3,727
dpm
28,667,474
Weapon
31,811,897
taken
19,076,563
Shielding
6,124,876
healing
5,545,544
self healing
1,076m 58s
objective time
393
losses
Normal: Onslaught
134 Games
1,602
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

20h 3m
playtime
56.72%
Win/Loss Ratio
1.37
kda
76
wins
555,729
Credits
462
CPM
718
kills
1,075
deaths
1,506
assists
5,118,045
damage
4,254
dpm
4,164,696
Weapon
5,115,858
taken
2,111,598
Shielding
961,167
healing
974,852
self healing
239m 3s
objective time
58
losses
Normal: Team Deathmatch
40 Games
1,493
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

3h 47m
playtime
50%
Win/Loss Ratio
1.42
kda
20
wins
106,815
Credits
471
CPM
140
kills
230
deaths
375
assists
910,934
damage
4,013
dpm
850,147
Weapon
1,056,257
taken
179,315
Shielding
419,052
healing
271,102
self healing
0s
objective time
20
losses
Recently Played
April 20th - May 20th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches