This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received from others by 15% while at or below 50% Health.
Heal for an additional 450 when using Second Chance.
Increase your maximum Health by 450.
Enemies hit by Setback are Rewound 0.3s further into the past.
Heal for 400 every 1s for 3s after activating Stasis Field.
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.