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14
janiik16

EU - Updated 1 month ago

Most Played Champions
Season 6
Tiberius
Damage
1.19 KDA
48 / 53 / 30
3 - 2 (60%)
52m
Raum
Front Line
2.88 KDA
5 / 4 / 13
1 - 0 (100%)
12m
Willo
Damage
2.13 KDA
18 / 12 / 15
1 - 1 (50%)
15m
Viktor
Damage
0.27 KDA
2 / 11 / 2
0 - 1 (0%)
7m
Kasumi
Damage
0.9 KDA
9 / 15 / 9
0 - 2 (0%)
23m
Player Stats
Totals
Matches
Played
11
Won
5
Lost
6
Player Kills
KDA
1.23
Kills
82
Deaths
95
Assists
69
Objectives
CPM
263
Credits
28,646
Objective Time
10m 18s
Damage
Player
366,606
Team Healing
0
Self Healing
91,481
Weapon
247,310
Shielding
3,600
Taken
409,317

Casual Queues

Normal: Siege
6 Games
1,181
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 15m
playtime
16.67%
Win/Loss Ratio
0.92
kda
1
wins
12,348
Credits
165
CPM
35
kills
59
deaths
38
assists
211,131
damage
2,815
dpm
139,575
Weapon
282,293
taken
2,800
Shielding
0
healing
51,124
self healing
7m 41s
objective time
5
losses
Normal: Onslaught
2 Games
1,446
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

19m
playtime
50%
Win/Loss Ratio
1.69
kda
1
wins
7,968
Credits
419
CPM
17
kills
13
deaths
10
assists
52,243
damage
2,750
dpm
35,958
Weapon
50,361
taken
800
Shielding
0
healing
20,327
self healing
2m 37s
objective time
1
losses
Normal: Team Deathmatch
3 Games
1,829
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

15m
playtime
100%
Win/Loss Ratio
1.76
kda
3
wins
8,330
Credits
555
CPM
30
kills
23
deaths
21
assists
103,232
damage
6,882
dpm
71,777
Weapon
76,663
taken
0
Shielding
0
healing
20,030
self healing
0s
objective time
 
losses
Recently Played
March 10th - April 9th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches