This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Increase your Movement Speed by 5% while Hunter's Mark is active.
Reduce the Cooldown of Fire Bomb by 3s.
Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal yourself for 100% of Healing Potion's effect if you hit an ally but not yourself.
Increase your jump speed by an additonal 10% while using Weightless.
Heal for 240 every 1s while Weightless is active.
Reduce the Cooldown of Healing Potion by 0.1s after hitting an enemy with your weapon.
Reduce your active Cooldowns by 32% after getting an Elimination.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Increase your Movement Speed by 5% while Hunter's Mark is active.
Reduce the Cooldown of Fire Bomb by 3s.
Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed bonus while using Prowl by 50%.
Increase your Movement Speed by 10% for 4s after you activate Nine Lives.
Increase your Movement Speed by 10% for 3s after using Pounce.
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Heal for 200 every 1s while Prowl is active.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 125 every 1s while Bulwark is active.
Increase the Health of your Bulwark by 600.
Increase your Healing received by 6% while your Bulwark is active.
Increase the recharge rate of your Bulwark by 30%.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Increase your Movement Speed by 5% while Hunter's Mark is active.
Reduce the Cooldown of Fire Bomb by 3s.
Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase the duration of Siege Shield by 3s.
Increase your maximum Health by 150.
Increase the Knockback distance of Kinetic Burst by 40%.
Increase the Knockback distance of Shoulder Bash by 8%.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Increase your Movement Speed by 5% while Hunter's Mark is active.
Reduce the Cooldown of Fire Bomb by 3s.
Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase the duration of Siege Shield by 3s.
Increase your maximum Health by 150.
Increase the Knockback distance of Kinetic Burst by 40%.
Increase the Knockback distance of Shoulder Bash by 8%.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after entering Stealth at or below 65% Health.
Increase the maximum Ammo count of both your weapons by 5.
Your inactive weapon generates 2 Ammo every 2s.
Swapping to your Pistol grants 50% Lifesteal for 3s.
Increase your Movement Speed by 10% for 2s after entering Stealth.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Increase your Movement Speed by 5% while Hunter's Mark is active.
Reduce the Cooldown of Fire Bomb by 3s.
Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal while using Iron Sights.
Regenerate 2 Ammo every 1s while using Hustle.
Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.
Generate 35 Ammo after getting a Killing Blow or Elimination.
Reduce your weapon recoil by 20% while using Iron Sights.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.
Increase your maximum Ammo by 2.
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Reduce the Movement Speed penalty of Designated Sights by 60%.
Reduce your damage taken by 20% while standing inside of your Distortion Field.
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Generate 1 Ammo after activating Flutter.
Increase your Reload Speed by 5%.
Heal for 375 every 1s while standing in Dead Zone.
Heal for 150 after activating Flutter.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Increase your Movement Speed by 5% while Hunter's Mark is active.
Reduce the Cooldown of Hunter’s Mark by 5s.
Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 50%.
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Increase your Movement Speed by 11% while Billow is active.
Increase your maximum Ammo by 3.
Increase your Movement Speed by 30% for 4s after getting an Elimination.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 50% when you get an Elimination.
Increase your Movement Speed by 7% for 3s after using Withdraw.
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Heal for 160 after using Withdraw.
Reduce the Movement Speed penalty while drawing your Longbow by 100%.
Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after entering Stealth at or below 65% Health.
Increase the maximum Ammo count of both your weapons by 5.
Your inactive weapon generates 2 Ammo every 2s.
Swapping to your Pistol grants 50% Lifesteal for 3s.
Increase your Movement Speed by 10% for 2s after entering Stealth.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Emitter by 5s.
Heal for 80 after activating Advance.
Gain a 150-Health Shield for 4s after dropping to or below 30% Health.
Increase your maximum Health by 450.
Increase the duration of Emitter by 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 50% when you get an Elimination.
Increase your Movement Speed by 7% for 3s after using Withdraw.
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Heal for 160 after using Withdraw.
Reduce the Movement Speed penalty while drawing your Longbow by 100%.
Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase the duration of Siege Shield by 3s.
Increase your maximum Health by 150.
Increase the Knockback distance of Kinetic Burst by 40%.
Increase the Knockback distance of Shoulder Bash by 8%.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal yourself for 100% of Healing Potion's effect if you hit an ally but not yourself.
Increase your jump speed by an additonal 10% while using Weightless.
Heal for 240 every 1s while Weightless is active.
Reduce the Cooldown of Healing Potion by 0.1s after hitting an enemy with your weapon.
Reduce your active Cooldowns by 32% after getting an Elimination.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Increase your Movement Speed by 5% while Hunter's Mark is active.
Reduce the Cooldown of Hunter’s Mark by 5s.
Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.
Increase your maximum Ammo by 2.
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Reduce the Movement Speed penalty of Designated Sights by 60%.
Reduce your damage taken by 20% while standing inside of your Distortion Field.
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 50%.
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Increase your Movement Speed by 11% while Billow is active.
Increase your maximum Ammo by 3.
Increase your Movement Speed by 30% for 4s after getting an Elimination.
Your heavy hit with Inferno Blade deals an additional 150 damage.