This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.
Heal for 300 after using Presence.
Hitting an enemy with Presence reduces its Cooldown by 5s.
Generate 2 Ammo for each enemy hit with Valor.
Reduce your active Cooldowns by 16% after getting an Elimination.
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 40 every time you Heal an ally with Moonlight.
Reduce the Cooldown of Lunar Leap by 2.4000000000000004s.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Increase your maximum Health by 250.
Increase allies' Movement Speed by 6% while they are being Healed by Moonlight.
Allies being Healed by Moonlight take 15% reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shadow Travel by 4s.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.
Heal for 70 every 1s while channeling Restore Soul.
Increase your Ultimate charge rate by 14%.
Increase the Healing done by Rend Soul by 24%.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.