This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 4% while at or below 40% Health.
Reduce your damage taken by 5% while Prowl is active.
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Increase the duration of Prowl by 2.5s.
Heal for 200 every 1s while Prowl is active.
Pounce Executes targets at or below 35% Health.