This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 350 for each enemy hit with Harpoon.
Heal for 50 for each enemy hit by Broadside.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.
Generate 3 Ammo for each enemy hit by Harpoon.
Increase your maximum Ammo by 5.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.