This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing received from Dark Siphon by 100 health.
Generate 3% Ultimate charge for each enemy hit by Obliteration.
Reduce the cooldown of Tendril by 1.7999999999999998s.
Increase your maximum Health by 150.
Gain a 300 Shield for 5s after activating Tendril.
Tendril gains a second charge, but its Cooldown is increased by 2s.