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454
MojiFan

NA - Updated 14 minutes ago

Most Played Champions
Season 6
Moji
Flanker
1.8 KDA
2,586 / 1,964 / 1,900
107 - 83 (56%)
35h 45m
Fernando
Front Line
1.89 KDA
431 / 529 / 1,134
55 - 38 (59%)
19h 21m
Barik
Front Line
1.93 KDA
541 / 589 / 1,193
46 - 42 (52%)
18h 35m
Torvald
Front Line
2.21 KDA
366 / 300 / 592
22 - 19 (54%)
8h 37m
Ruckus
Front Line
1.58 KDA
353 / 373 / 471
21 - 25 (46%)
8h 49m
Player Stats
Totals
Matches
Played
852
Won
441
Lost
411
Player Kills
KDA
1.73
Kills
7,354
Deaths
7,106
Assists
9,825
Objectives
CPM
256
Credits
2,613,204
Objective Time
1,222m 18s
Damage
Player
42,056,901
Team Healing
8,430,662
Self Healing
9,932,974
Weapon
34,804,762
Shielding
25,893,814
Taken
56,469,409

Casual Queues

Normal: Siege
817 Games
1,594
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

165h 7m
playtime
50.92%
Win/Loss Ratio
1.7
kda
416
wins
2,461,624
Credits
248
CPM
6,908
kills
6,827
deaths
9,394
assists
40,379,863
damage
4,076
dpm
33,209,871
Weapon
54,957,154
taken
25,780,446
Shielding
7,978,058
healing
9,558,932
self healing
1,174m 38s
objective time
401
losses
Normal: Onslaught
33 Games
1,667
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

4h 29m
playtime
69.7%
Win/Loss Ratio
2.3
kda
23
wins
145,577
Credits
541
CPM
427
kills
273
deaths
400
assists
1,624,654
damage
6,040
dpm
1,544,564
Weapon
1,457,525
taken
113,368
Shielding
409,883
healing
344,817
self healing
47m 40s
objective time
10
losses
Normal: Team Deathmatch
2 Games
1,778
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

12m
playtime
100%
Win/Loss Ratio
5.75
kda
2
wins
6,003
Credits
500
CPM
19
kills
6
deaths
31
assists
52,384
damage
4,365
dpm
50,327
Weapon
54,730
taken
0
Shielding
42,721
healing
29,225
self healing
0s
objective time
 
losses
Recently Played
April 11th - May 11th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches