This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of Curse stacks by 0.6s.
Increase your Movement Speed by 30% for 2s after Body and Soul ends.
Heal for 85 every 0.25s during Body and Soul.
Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of Curse stacks by 0.6s.
Increase your Movement Speed by 30% for 2s after Body and Soul ends.
Heal for 85 every 0.25s during Body and Soul.
Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of Curse stacks by 0.6s.
Increase your Movement Speed by 30% for 2s after Body and Soul ends.
Heal for 85 every 0.25s during Body and Soul.
Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of Curse stacks by 0.6s.
Increase your Movement Speed by 30% for 2s after Body and Soul ends.
Heal for 85 every 0.25s during Body and Soul.
Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of Curse stacks by 0.6s.
Increase your Movement Speed by 30% for 2s after Body and Soul ends.
Heal for 85 every 0.25s during Body and Soul.
Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of Curse stacks by 0.6s.
Increase your Movement Speed by 30% for 2s after Body and Soul ends.
Heal for 85 every 0.25s during Body and Soul.
Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of Curse stacks by 0.6s.
Increase your Movement Speed by 30% for 2s after Body and Soul ends.
Heal for 85 every 0.25s during Body and Soul.
Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of Curse stacks by 0.6s.
Increase your Movement Speed by 30% for 2s after Body and Soul ends.
Heal for 85 every 0.25s during Body and Soul.
Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of Curse stacks by 0.6s.
Increase your Movement Speed by 30% for 2s after Body and Soul ends.
Heal for 85 every 0.25s during Body and Soul.
Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of Curse stacks by 0.6s.
Increase your Movement Speed by 30% for 2s after Body and Soul ends.
Heal for 85 every 0.25s during Body and Soul.
Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of Curse stacks by 0.6s.
Increase your Movement Speed by 30% for 2s after Body and Soul ends.
Heal for 85 every 0.25s during Body and Soul.
Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of Curse stacks by 0.6s.
Increase your Movement Speed by 30% for 2s after Body and Soul ends.
Heal for 85 every 0.25s during Body and Soul.
Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of Curse stacks by 0.6s.
Increase your Movement Speed by 30% for 2s after Body and Soul ends.
Heal for 85 every 0.25s during Body and Soul.
Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of Curse stacks by 0.6s.
Increase your Movement Speed by 30% for 2s after Body and Soul ends.
Heal for 85 every 0.25s during Body and Soul.
Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of Curse stacks by 0.6s.
Increase your Movement Speed by 30% for 2s after Body and Soul ends.
Heal for 85 every 0.25s during Body and Soul.
Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of Curse stacks by 0.6s.
Increase your Movement Speed by 30% for 2s after Body and Soul ends.
Heal for 85 every 0.25s during Body and Soul.
Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of Curse stacks by 0.6s.
Increase your Movement Speed by 30% for 2s after Body and Soul ends.
Heal for 85 every 0.25s during Body and Soul.
Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of Curse stacks by 0.6s.
Increase your Movement Speed by 30% for 2s after Body and Soul ends.
Heal for 85 every 0.25s during Body and Soul.
Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of Curse stacks by 0.6s.
Increase your Movement Speed by 30% for 2s after Body and Soul ends.
Heal for 85 every 0.25s during Body and Soul.
Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of Curse stacks by 0.6s.
Increase your Movement Speed by 30% for 2s after Body and Soul ends.
Heal for 85 every 0.25s during Body and Soul.
Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of Curse stacks by 0.6s.
Increase your Movement Speed by 30% for 2s after Body and Soul ends.
Heal for 85 every 0.25s during Body and Soul.
Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of Curse stacks by 0.6s.
Increase your Movement Speed by 30% for 2s after Body and Soul ends.
Heal for 85 every 0.25s during Body and Soul.
Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of Curse stacks by 0.6s.
Increase your Movement Speed by 30% for 2s after Body and Soul ends.
Heal for 85 every 0.25s during Body and Soul.
Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.