This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.
Reduce the Cooldown of Explosive Flask by 1.2s.
Reduces the Cooldown of Weightless by 0.6s.
Reduce your active Cooldowns by 32% after getting an Elimination.
Heal yourself for 80% of Healing Potion's effect if you hit an ally but not yourself.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 12% for 2s after activating Conviction.
Increase your maximum Health by 300.
Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.
Heal for 25 for every percentage point of Ire consumed by abilities.
Reduce the Cooldown of Sanctuary by 1.7999999999999998s.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Increase your Healing received by 6% while your Bulwark is active.
Heal for 25 every 1s while Bulwark is active.
Reduce the Cooldown of Battle Shout by 2.4s.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.