This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.
Increase your maximum Health by 50.
Reduce the Cooldown of Shadow Travel by 0.8s.
Increase your Movement Speed by 32% while Shadow Travel is active.
Reduce the cast time of Shadow Travel by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of FrostFire Glide by 0.5s.
FrostFire Glide travels 10% faster.
Heal for 150 after using Elemental Shift.
Heal for 200 every 1s while using FrostFire Glide.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Gourd by 4s.
Gain a 75-health Shield for 3s after Slither ends.
Reduce the Cooldown of Slither by 0.6s.
Standing in your Gourd grants yourself and allies 24% Lifesteal.
Increase your Allies' and your Movement Speed by 25% while in your Gourd .
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.
Increase your Healing received by 6% while at or below 50% Health.
Generate 1 Ammo for each enemy hit by Explosive Flask.
Increase the duration of Explosive Flask's Slow by 0.75s.
Reduce the Cooldown of Explosive Flask by 3s.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.
Increase your maximum Health by 50.
Reduce the Cooldown of Shadow Travel by 0.8s.
Increase your Movement Speed by 32% while Shadow Travel is active.
Reduce the cast time of Shadow Travel by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.
Increase your maximum Health by 50.
Reduce the Cooldown of Shadow Travel by 0.8s.
Increase your Movement Speed by 32% while Shadow Travel is active.
Reduce the cast time of Shadow Travel by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.
Increase your maximum Health by 50.
Reduce the Cooldown of Shadow Travel by 0.8s.
Increase your Movement Speed by 32% while Shadow Travel is active.
Reduce the cast time of Shadow Travel by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 50.
Increase the duration of FrostFire Glide by 0.5s.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
Increase your Movement Speed while casting Inferno Cannon by 60%.
Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.
Increase your maximum Health by 50.
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Increase your Movement Speed by 24% while Shadow Travel is active.
Reduce the cast time of Shadow Travel by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.
Increase your maximum Health by 50.
Heal for 140 every 1s while channeling Restore Soul.
Increase your Movement Speed by 24% while Shadow Travel is active.
Reduce the cast time of Shadow Travel by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Reduce the cast time of Shadow Travel by 30%.
Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.
Every Soul Charge you detonate generates 2 Ammo.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing received from Dark Siphon by 250 health.
Reduce the cooldown of Tendril by 0.6s.
Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.
Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.
Consuming Darkness stacks Heals you for an additional 50 per stack.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Increase the duration of FrostFire Glide by 0.5s.
FrostFire Glide travels 10% faster.
Heal for 150 after using Elemental Shift.
Heal for 200 every 1s while using FrostFire Glide.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.
Increase your Healing received by 6% while at or below 50% Health.
Generate 1 Ammo for each enemy hit by Explosive Flask.
Increase the duration of Explosive Flask's Slow by 0.75s.
Reduce the Cooldown of Explosive Flask by 3s.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Reduce the cast time of Shadow Travel by 30%.
Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.
Every Soul Charge you detonate generates 2 Ammo.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 50.
Increase the duration of FrostFire Glide by 0.5s.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
Increase your Movement Speed while casting Inferno Cannon by 60%.
Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Reduce the cast time of Shadow Travel by 30%.
Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.
Every Soul Charge you detonate generates 2 Ammo.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Reduce the cast time of Shadow Travel by 30%.
Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.
Every Soul Charge you detonate generates 2 Ammo.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Reduce the cast time of Shadow Travel by 30%.
Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.
Every Soul Charge you detonate generates 2 Ammo.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.
Increase your Healing received by 6% while at or below 50% Health.
Generate 2 Ammo for each enemy hit by Explosive Flask.
Increase the duration of Explosive Flask's Slow by 0.5s.
Reduce the Cooldown of Explosive Flask by 3s.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 50.
Increase the duration of FrostFire Glide by 0.5s.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
Increase your Movement Speed while casting Inferno Cannon by 60%.
Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 50.
Increase the duration of FrostFire Glide by 0.5s.
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
Increase your Movement Speed while casting Inferno Cannon by 60%.
Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 2s after Body and Soul ends.
Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.
Increase the duration of Curse stacks by 1.2s.
Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.
Increase your maximum Health by 50.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 3% Ultimate charge every 1s while Combat Trance is active.
Hitting enemies with Bladed Chakrams Heals you for 45.
Increase your maximum Health by 100.
Heal for 90 every 1s while Combat Trance is active.
Gain a 180-Health Shield for 4s after activating Combat Trance.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 12% for 3s after activating Ignition.
Increase your maximum Health by 150.
Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Increase the distance traveled by Juggernaut by 16%.
Reduce your damage taken by 40% while using Juggernaut.