This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.
Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.
Increase your maximum Ammo by 4.
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Reduce the Cooldown of Envelop by 0.3s.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.