This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting a player with Revolver Heals you for 60.
Reduce the Cooldown of Nether Step by 1.2s after hitting an enemy with Defiance.
Increase the distance of each Nether Step dash by 10%.
Heal for 40% of the damage Absorbed by Reversal.
Reduce the Cooldown of Reversal by 2s after hitting an enemy with your weapon.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Healing received by 15% while firing your SMGs.
Generate 15 Ammo after activating Shadow Step.
Heal for 160 after activating Shadow Step.
Increase your jump height by 20% while Agility is active.
Increase your maximum Ammo by 20.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Salvo by 75%.
Increase the size of your Fire Spit by 120%.
Increase your maximum Health by 50.
Reduce the Cooldown of Salvo by 0.5s each time Salvo hits an enemy with its rockets.
Heal for 70 for each enemy hit by your Salvo rockets.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Salvo by 75%.
Increase the size of your Fire Spit by 120%.
Increase your maximum Health by 50.
Reduce the Cooldown of Salvo by 0.5s each time Salvo hits an enemy with its rockets.
Heal for 70 for each enemy hit by your Salvo rockets.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Salvo by 75%.
Increase the size of your Fire Spit by 120%.
Increase your maximum Health by 50.
Reduce the Cooldown of Salvo by 0.5s each time Salvo hits an enemy with its rockets.
Heal for 70 for each enemy hit by your Salvo rockets.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Salvo by 75%.
Increase the size of your Fire Spit by 120%.
Increase your maximum Health by 50.
Reduce the Cooldown of Salvo by 0.5s each time Salvo hits an enemy with its rockets.
Heal for 70 for each enemy hit by your Salvo rockets.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Salvo by 75%.
Increase the size of your Fire Spit by 120%.
Increase your maximum Health by 50.
Reduce the Cooldown of Salvo by 0.5s each time Salvo hits an enemy with its rockets.
Heal for 70 for each enemy hit by your Salvo rockets.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal while using Iron Sights.
Generate 7 Ammo after getting a Killing Blow or Elimination.
Increase your maximum Health by 100.
Reduce the time it takes to bring up Iron Sights by 30%.
Reduce your weapon recoil by 100% while using Iron Sights.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 375 over 2s while in Smoke Screen.
Reduce the Cooldown of Hidden by 4s.
Increase your maximum Ammo by 4.
Increase the duration of Hidden by 4s.
Increase your Movement Speed by 10% while Hidden is active.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.