This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce damage taken by 9% for 2.5s after Ricochet is deployed.
Generate 3 Ammo for each enemy hit with Blast Back.
Increase your Movement Speed by 30% for 2.5s after activating Blast Back.
Increase the projectile speed of Ricochet by 10%.
Increase your maximum Ammo by 3.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce damage taken by 9% for 2.5s after Ricochet is deployed.
Generate 3 Ammo for each enemy hit with Blast Back.
Increase your Movement Speed by 30% for 2.5s after activating Blast Back.
Increase the projectile speed of Ricochet by 10%.
Increase your maximum Ammo by 3.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce damage taken by 9% for 2.5s after Ricochet is deployed.
Increase the Distance enemies are Knocked Back by from Blast Back by 50%
Increase your Movement Speed by 18% for 2.5s after activating Blast Back.
Increase the projectile speed of Ricochet by 10%.
Increase your maximum Ammo by 3.
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce damage taken by 9% for 2.5s after Ricochet is deployed.
Increase the Health of Dead Ringer by 300hp.
Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.
Increase the projectile speed of Ricochet by 20%.
Increase the time and health that Ricochet is out when deployed by 1.5s.
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.