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12
IJUMPLIKEBUNNII

NA - Updated 6 hours ago

Most Played Champions
Season 6
Lian
Damage
1.97 KDA
72 / 60 / 92
5 - 3 (63%)
54m
Ash
Front Line
1.38 KDA
14 / 13 / 8
0 - 1 (0%)
14m
Talus
Flanker
2.33 KDA
26 / 12 / 4
0 - 1 (0%)
15m
Player Stats
Totals
Matches
Played
10
Won
5
Lost
5
Player Kills
KDA
1.93
Kills
112
Deaths
85
Assists
104
Objectives
CPM
380
Credits
31,534
Objective Time
10m 53s
Damage
Player
484,036
Team Healing
0
Self Healing
38,171
Weapon
446,993
Shielding
86,914
Taken
360,240

Casual Queues

Normal: Siege
6 Games
1,474
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

57m
playtime
50%
Win/Loss Ratio
2.13
kda
3
wins
16,895
Credits
296
CPM
67
kills
46
deaths
62
assists
297,567
damage
5,220
dpm
273,648
Weapon
254,302
taken
86,914
Shielding
0
healing
27,182
self healing
7m 12s
objective time
3
losses
Normal: Onslaught
2 Games
1,405
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

17m
playtime
50%
Win/Loss Ratio
1.57
kda
1
wins
9,429
Credits
555
CPM
22
kills
22
deaths
25
assists
124,813
damage
7,342
dpm
113,997
Weapon
61,443
taken
0
Shielding
0
healing
5,999
self healing
3m 41s
objective time
1
losses
Normal: Team Deathmatch
2 Games
1,509
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

9m
playtime
50%
Win/Loss Ratio
1.85
kda
1
wins
5,210
Credits
579
CPM
23
kills
17
deaths
17
assists
61,656
damage
6,851
dpm
59,348
Weapon
44,495
taken
0
Shielding
0
healing
4,990
self healing
0s
objective time
1
losses
Recently Played
September 10th - October 10th

All Queues

Normal: Onslaught

Normal: Payload

Normal: Siege

Normal: Team Deathmatch

Recent Matches