This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 150-Health Shield for 3s after falling to or below 50% Health.
Gain a 180-Health Shield for 4s after activating Combat Trance.
Heal for 80 for each enemy hit by Heavy Blade.
Increase your maximum Health by 200.
Hitting enemies with Bladed Chakrams Heals you for 45.
Bladed Chakrams are able to bounce 2 additional times before disappearing.