This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Reduce the time it takes to bring up Designated Sights by 30%.
Generate 2% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.
Reduce the Cooldown of Distortion Field by 0.6s after activating Commanding Leap.
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Reduce the time it takes to bring up Designated Sights by 30%.
Generate 2% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.
Reduce the Cooldown of Distortion Field by 0.6s after activating Commanding Leap.
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Astral Mark by 2s.
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Heal for 120 every 1s for 10s after applying Astral Mark.
Increase the duration of Astral Mark by 2s.
Regenerate 2 Ammo every 1s while Stellar Wind is active.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Reduce the time it takes to bring up Designated Sights by 30%.
Generate 2% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.
Reduce the Cooldown of Distortion Field by 0.6s after activating Commanding Leap.
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Reduce the time it takes to bring up Designated Sights by 30%.
Reduce the Movement Speed penalty of Designated Sights by 40%.
Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.
Reduce the Cooldown of Distortion Field by 0.6s after activating Commanding Leap.
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Increase your maximum Health by 50.
Increase your maximum Ammo by 2.
Increase the radius of Pyre Strike by 30%.
Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Reduce the time it takes to bring up Designated Sights by 30%.
Reduce the Movement Speed penalty of Designated Sights by 40%.
Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.
Reduce the Cooldown of Distortion Field by 0.6s after activating Commanding Leap.
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Reduce the time it takes to bring up Designated Sights by 30%.
Reduce the Movement Speed penalty of Designated Sights by 40%.
Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.
Reduce the Cooldown of Distortion Field by 0.6s after activating Commanding Leap.
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Reduce the time it takes to bring up Designated Sights by 30%.
Reduce the Movement Speed penalty of Designated Sights by 40%.
Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.
Reduce the Cooldown of Distortion Field by 0.6s after activating Commanding Leap.
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.
Increase your maximum Health by 600.
Heal for 25 for every percentage point of Ire consumed by abilities.
Increase the distance traveled by Conviction by 12%.
Using an ability above Ire threshold Heals you for 225.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Reduce the time it takes to bring up Designated Sights by 30%.
Reduce the Movement Speed penalty of Designated Sights by 40%.
Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.
Reduce the Cooldown of Distortion Field by 0.6s after activating Commanding Leap.
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Reduce the time it takes to bring up Designated Sights by 30%.
Reduce the Movement Speed penalty of Designated Sights by 40%.
Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.
Reduce the Cooldown of Distortion Field by 0.6s after activating Commanding Leap.
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while Agility is active.
Reduce the time it takes to enter and exit Dragon Stance by 50%.
Increase your jump height by 20% while Agility is active.
While in Dragon Stance, regenerate 6 Ammo every 1s.
Increase your maximum Health by 150.
Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while Agility is active.
Reduce the time it takes to enter and exit Dragon Stance by 50%.
Increase your jump height by 20% while Agility is active.
While in Dragon Stance, regenerate 6 Ammo every 1s.
Increase your maximum Health by 150.
Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Astral Mark by 2s.
Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.
Heal for 120 every 1s for 10s after applying Astral Mark.
Increase the duration of Astral Mark by 2s.
Regenerate 2 Ammo every 1s while Stellar Wind is active.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Reduce the time it takes to bring up Designated Sights by 40%.
Reduce your weapon recoil by 40% while using Commanding Leap.
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Reduce the Cooldown of Distortion Field by 0.6s after activating Commanding Leap.
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Reduce the time it takes to bring up Designated Sights by 40%.
Reduce your weapon recoil by 40% while using Commanding Leap.
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Reduce the Cooldown of Distortion Field by 0.6s after activating Commanding Leap.
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Reduce the time it takes to bring up Designated Sights by 40%.
Reduce your weapon recoil by 40% while using Commanding Leap.
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Reduce the Cooldown of Distortion Field by 0.6s after activating Commanding Leap.
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.