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Vince7190

EU - Updated 4 months ago

Normal: Siege - 4 months ago
5m
-44
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-142 SR
View Match
0 / 8 / 1
0.06 KDA
Raum
Level 9 / 1,104G
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 14%.

Level 2

Desperation

Desperation

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Normal: Siege - 4 months ago
22m
+25
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+73 SR
View Match
7 / 20 / 16
0.75 KDA
Raum
Level 9 / 5,658G
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 14%.

Level 2

Desperation

Desperation

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Normal: Siege - 4 months ago
6m
-30
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-126 SR
View Match
0 / 10 / 1
0.05 KDA
Yagorath
Level 9 / 1,145G
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 60% but reduce its duration by {scale=10|10}%.

Level 3

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 400.

Level 2

Spreading Domain

Spreading Domain

Hardening

Heal for 300 if you do not cancel Hardening before it ends.

Level 3

Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 1.7999999999999998s.

Level 3

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 200 after hitting an enemy with Piercing Quills.

Level 4

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

Normal: Siege - 4 months ago
8m
+43
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+53 SR
View Match
0 / 5 / 15
1.5 KDA
Yagorath
Level 9 / 2,481G
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 60% but reduce its duration by {scale=10|10}%.

Level 3

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 400.

Level 2

Spreading Domain

Spreading Domain

Hardening

Heal for 300 if you do not cancel Hardening before it ends.

Level 3

Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 1.7999999999999998s.

Level 3

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 200 after hitting an enemy with Piercing Quills.

Level 4

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1