This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 15% while Hunter's Mark is active.
Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Decrease your damage taken by 8% for 3s after using Nade Launcher.
Increase your maximum Health by 100.
Reduce the Cooldown of Hunter’s Mark by 5s.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fire Bomb by 3s.
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Increase your maximum Health by 150.
Reduce the damage you deal to yourself with Fire Bomb by 60%.
Reduce your active Cooldowns by 30% after getting an Elimination.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Poison Bolts by 3.2s.
Increase your Movement Speed by 14% while Out of Combat.
Increase your Movement Speed by 16% for 2s after entering Smoke Screen.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -10s.
Increase your Movement Speed by 25% while Hidden is active.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 6s.
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Heal for 20% of the damage Absorbed by Reversal.
Heal for 50 every 1s while drifting.
Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reset the Cooldown of Transporter after dropping to or below 16% Health. This can only happen once every 30 seconds.
Increase your Movement Speed by 54% for 2s after Teleporting with Transporter.
Increase your Movement Speed while in Sniper Mode by 125%.
After 1s of standing still, regenerate 1 Ammo every 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reset the Cooldown of Transporter after dropping to or below 16% Health. This can only happen once every 30 seconds.
Increase your Movement Speed by 54% for 2s after Teleporting with Transporter.
Increase your Movement Speed while in Sniper Mode by 125%.
After 1s of standing still, regenerate 1 Ammo every 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while in Sniper Mode by 125%.
Heal for 6% of your maximum Health after Teleporting with Transporter.
Increase your Movement Speed by 54% for 2s after Teleporting with Transporter.
Increase your maximum Health by 250.
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 18% of your maximum Health after Teleporting with Transporter.
Reduce scope-in and scope-out time by 60%.
Increase your maximum Health by 100.
Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.6s.
Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Poison Bolts by 3.2s.
Increase your Movement Speed by 14% while Out of Combat.
Increase your Movement Speed by 16% for 2s after entering Smoke Screen.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -10s.
Increase your Movement Speed by 25% while Hidden is active.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Poison Bolts by 3.2s.
Increase your Movement Speed by 14% while Out of Combat.
Increase your Movement Speed by 16% for 2s after entering Smoke Screen.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -10s.
Increase your Movement Speed by 25% while Hidden is active.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 6s.
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Heal for 20% of the damage Absorbed by Reversal.
Heal for 50 every 1s while drifting.
Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.
Increase your Reload Speed by 7%.
Reduce all active Cooldowns by 56% after getting an Elimination.
Increase the jump strength of Heroic Leap by 15%.
Reduce the Cooldown of Heroic Leap by 2.5s.
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduces the Cooldown of Weightless by 3s.
Heal for 180 every 1s while Weightless is active.
Reduce the Cooldown of Explosive Flask by 2.4s.
Reduce your active Cooldowns by 16% after getting an Elimination.
Increase the duration of Weightless by 0.4s.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Reduce your damage taken by 18% for 4s after using Blossom.
Increase the range of Vine by 10%.
Increase the radius of Blossom by 20%.
Increase your maximum Health by 150.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.
Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.
Reduce the Cooldown of Thrust by 13% after getting an Elimination.
Restore 20% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Increase your maximum Health by 250.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Presence reduces its Cooldown by 5s.
Increase your maximum Health by 50.
Gain 10% Movement Speed for 3s after using Grace.
Heal for 200 after using Presence.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 6s.
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Heal for 20% of the damage Absorbed by Reversal.
Heal for 50 every 1s while drifting.
Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 6s.
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Heal for 20% of the damage Absorbed by Reversal.
Heal for 50 every 1s while drifting.
Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 6s.
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Heal for 20% of the damage Absorbed by Reversal.
Heal for 50 every 1s while drifting.
Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 6s.
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Heal for 20% of the damage Absorbed by Reversal.
Heal for 50 every 1s while drifting.
Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to bring up Designated Sights by 50%.
Increase your maximum Ammo by 2.
Increase your maximum Health by 50.
Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Reduce the Movement Speed penalty of Designated Sights by 100%.
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Reversal by 6s.
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Heal for 20% of the damage Absorbed by Reversal.
Heal for 50 every 1s while drifting.
Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to enter and exit Dragon Stance by 50%.
Heal for 40 after activating Shadow Step.
Increase your maximum Health by 100.
Generate 40% Energy after falling to or below 50% Health.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to enter and exit Dragon Stance by 50%.
Heal for 40 after activating Shadow Step.
Increase your maximum Health by 100.
Generate 40% Energy after falling to or below 50% Health.
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 50 for each shot hit while using In Pursuit.
Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.
Decrease your damage taken by 12% while using In Pursuit.
You gain 20% Lifesteal against your Retribution target.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.