This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Reduce your active Cooldowns by 16% after getting an Elimination.
Reduce the Cooldown of Recharge by 1.6s.
Generate 225 Shield after using Protection.
Gain a 200-Health Shield after activating Nullify.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Reduce your active Cooldowns by 16% after getting an Elimination.
Reduce the Cooldown of Recharge by 1.6s.
Generate 225 Shield after using Protection.
Gain a 200-Health Shield after activating Nullify.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 2 Ammo for each enemy hit by Harpoon.
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.
Reduce the Cooldown of Harpoon by 2.4s.
Increase your maximum Ammo by 5.
Gain a 600-Health Shield after dropping to or below 50% Health.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Reduce your active Cooldowns by 16% after getting an Elimination.
Reduce the Cooldown of Recharge by 1.6s.
Generate 225 Shield after using Protection.
Gain a 200-Health Shield after activating Nullify.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Reduce your active Cooldowns by 16% after getting an Elimination.
Reduce the Cooldown of Recharge by 1.6s.
Generate 225 Shield after using Protection.
Gain a 200-Health Shield after activating Nullify.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 4.
Reduce your active Cooldowns by 16% after getting an Elimination.
Reduce the Cooldown of Recharge by 1.6s.
Generate 225 Shield after using Protection.
Gain a 200-Health Shield after activating Nullify.
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.