This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you deal to yourself with Sticky Bombs by 20%.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 45 for each Sticky Bomb you Detonate.
Increase your Movement Speed by 35% for 3s after using Grumpy Bomb.
Increase your air control by 10% until you land after launching yourself with Poppy Bomb.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you deal to yourself with Sticky Bombs by 20%.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 45 for each Sticky Bomb you Detonate.
Increase your Movement Speed by 35% for 3s after using Grumpy Bomb.
Increase your air control by 10% until you land after launching yourself with Poppy Bomb.
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 260 after using Grumpy Bomb.
Heal for 75 for each Sticky Bomb you Detonate.
Heal for 100 for each enemy hit with Poppy Bomb.
Heal for 150 after using Poppy Bomb.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% during Recharge and for 3s after it ends.
Heal for 50 after activating Nullify.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 75 after activating Recharge.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your fire rate by 20% for 3s when passing through Abyssal Fortress.
You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.
Increase the trigger distance of Realm Breaker's bonus damage by 25 units.
Reduce the Health reduction from placing Abyssal Fortress >30 units away by 20%.
Increase allies and decrease enemies' Movement Speed by 21% for 4 seconds when passing through Abyssal Fortress.
Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Healing Totem by 150.
Gain a 450-Health Shield for 3s after dropping to or below 30% Health.
Heal for 500 over the duration of Ghost Walk.
Heal for 30 for each enemy hit with Shock Pulse.
Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 for each enemy hit with Wings of Wrath.
Increase the radius of Pyre Strike by 50%.
Reduce the Cooldown of Wings of Wrath by 1s after hitting an enemy with Pyre Strike.
Reduce the Cooldown of Pyre Strike by 4s for each successful hit by Wings of Wrath.
Heal for 210 over 3s after Healing an ally with Kindle Soul.
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% during Recharge and for 3s after it ends.
Heal for 50 after activating Nullify.
Reduce your active Cooldowns by 40% after getting an Elimination.
Heal for 75 after activating Recharge.
Reduce the Cooldown of Recharge by 1.2000000000000002s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Emitter by 5s.
Heal for 160 after activating Advance.
Heal 60 health for each player hit by Missile Launcher.
Heal for 100 every 1s while Emitter is active.
Gain a 750-Health Shield for 4s after dropping to or below 30% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 150.
Increase the recharge rate of your Bulwark by 30%.
Heal for 125 every 1s while Bulwark is active.
Gain 4% Lifesteal.
Reduce your active Cooldowns by 24% after getting an Elimination.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty during Power Siphon by 15%.
Increase your Movement Speed by 10% for each Calamity Charge you have.
Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Reduce your damage taken by 8% for 3s after landing with Shatterfall.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty during Power Siphon by 15%.
Increase your Movement Speed by 10% for each Calamity Charge you have.
Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Reduce your damage taken by 8% for 3s after landing with Shatterfall.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 7%.
Reduce your damage taken by 30% for 2s after using Recovery.
Increase the jump strength of Heroic Leap by 5%.
Reduce your damage taken by 25% for 4s after using Heroic Leap.
Reduce all active Cooldowns by 42% after getting an Elimination.
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% during Recharge and for 3s after it ends.
Heal for 50 after activating Nullify.
Reduce your active Cooldowns by 24% after getting an Elimination.
Heal for 75 after activating Recharge.
Reduce the Cooldown of Recharge by 2s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 50% during Recharge and for 3s after it ends.
Regenerate 4 Ammo every 1s while using Nullify.
Reduce your active Cooldowns by 32% after getting an Elimination.
Generate 4 Ammo after activating Recharge.
Generate 4 Ammo for the target of your Protection.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after activating Recharge.
Heal for 200 after activating Nullify.
Gain a 100-Health Shield after getting an Elimination.
Reduce your active Cooldowns by 40% after getting an Elimination.
Gain a 100-Health Shield after activating Nullify.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after hitting an enemy with Shoulder Bash.
Reduce your damage taken by 40% for 2s after using Shoulder Bash.
Gain 30% Lifesteal.
Reduce your active Cooldowns by 50% after getting an Elimination.
Heal for 150 over 2s for each enemy hit by Kinetic Burst.
Reduce your damage taken by 75% while using Shoulder Bash.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 after hitting an enemy with Shoulder Bash.
Increase your maximum Ammo by 5.
Gain 50% Lifesteal.
Reduce your active Cooldowns by 30% after getting an Elimination.
Heal for 150 over 2s for each enemy hit by Kinetic Burst.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 4s after getting an Elimination.
Increase the travel distance of Whirl by 24%.
Heal for 100 after using Counter.
Increase your Movement Speed by 25% for 2s after using Whirl.
Reduce the Cooldown of Whirl by 0.5s for each enemy it hits.
Your heavy hit with Inferno Blade deals an additional 150 damage.