This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Generate 225 Shield after using Protection.
Heal the target of your Protection for 300.
Gain a 200-Health Shield after activating Nullify.
Increase the Movement Speed of your Protection target by 20% for 2s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Generate 225 Shield after using Protection.
Heal the target of your Protection for 300.
Gain a 200-Health Shield after activating Nullify.
Increase the Movement Speed of your Protection target by 20% for 2s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 39% of the damage dealt by Shatter.
Increase your maximum Health by 200.
Increase your Movement Speed by 21% while Out of Combat.
Increase the Movement Speed of Illusions by 24% during Shatter.
Increase the duration of your Illusions by 2s.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 39% of the damage dealt by Shatter.
Increase your maximum Health by 200.
Increase your Movement Speed by 21% while Out of Combat.
Increase the Movement Speed of Illusions by 24% during Shatter.
Increase the duration of your Illusions by 2s.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the number of targets affected by Oppressor Mines by 2.
Reset the Cooldown of Transporter after dropping to or below 16% Health. This can only happen once every 30 seconds.
Activating Oppressor Mine generates 6 Ammo.
Increase your maximum Health by 200.
Increase the range of Oppressor Mine beams by 100%.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Generate 225 Shield after using Protection.
Heal the target of your Protection for 300.
Gain a 200-Health Shield after activating Nullify.
Increase the Movement Speed of your Protection target by 20% for 2s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 60 health Shield for each enemy hit by Royal Presence's chain grab.
Increase the radius of Royal Presence's Poison aura by 60%.
Increase your maximum Health by 600.
Increase the pull strength of Royal Presence's chain grab by 80%.
Increase allies and decrease enemies' Movement Speed by 14% for 4 seconds when passing through Abyssal Fortress.
Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the number of targets affected by Oppressor Mines by 2.
Reset the Cooldown of Transporter after dropping to or below 16% Health. This can only happen once every 30 seconds.
Activating Oppressor Mine generates 6 Ammo.
Increase your maximum Health by 200.
Increase the range of Oppressor Mine beams by 100%.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 39% of the damage dealt by Shatter.
Increase your maximum Health by 200.
Increase your Movement Speed by 21% while Out of Combat.
Increase the Movement Speed of Illusions by 24% during Shatter.
Increase the duration of your Illusions by 2s.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Every Soul Charge you detonate generates 1 Ammo.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.
Increase your maximum Health by 150.
Increase your Ultimate charge rate by 21%.
Increase the Healing done by Rend Soul by 32%.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Allies' and your Movement Speed by 15% while in your Gourd .
Increase your maximum Health by 150.
Increase the Movement Speed of allies affected by Mending Spirits by 10%.
Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.
Standing in your Gourd grants yourself and allies 24% Lifesteal.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 39% of the damage dealt by Shatter.
Increase your maximum Health by 200.
Increase your Movement Speed by 21% while Out of Combat.
Increase the Movement Speed of Illusions by 24% during Shatter.
Increase the duration of your Illusions by 2s.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Generate 225 Shield after using Protection.
Heal the target of your Protection for 300.
Gain a 200-Health Shield after activating Nullify.
Increase the Movement Speed of your Protection target by 20% for 2s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 39% of the damage dealt by Shatter.
Increase your maximum Health by 200.
Increase your Movement Speed by 21% while Out of Combat.
Increase the Movement Speed of Illusions by 24% during Shatter.
Increase the duration of your Illusions by 2s.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 12%.
Heal for 40 every 1s while Deflector Shield is active.
Increase the range at which Sensor Drone Reveals targets by 40%.
Sensor Drone's Reveal persists for 1.4s after an enemy leaves its Reveal range.
Gain 16% Lifesteal.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Generate 225 Shield after using Protection.
Heal the target of your Protection for 300.
Gain a 200-Health Shield after activating Nullify.
Increase the Movement Speed of your Protection target by 20% for 2s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the number of targets affected by Oppressor Mines by 2.
Reset the Cooldown of Transporter after dropping to or below 16% Health. This can only happen once every 30 seconds.
Activating Oppressor Mine generates 6 Ammo.
Increase your maximum Health by 200.
Increase the range of Oppressor Mine beams by 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the number of targets affected by Oppressor Mines by 2.
Reset the Cooldown of Transporter after dropping to or below 16% Health. This can only happen once every 30 seconds.
Activating Oppressor Mine generates 6 Ammo.
Increase your maximum Health by 200.
Increase the range of Oppressor Mine beams by 100%.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 39% of the damage dealt by Shatter.
Increase your maximum Health by 200.
Increase your Movement Speed by 21% while Out of Combat.
Increase the Movement Speed of Illusions by 24% during Shatter.
Increase the duration of your Illusions by 2s.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the number of targets affected by Oppressor Mines by 2.
Reset the Cooldown of Transporter after dropping to or below 16% Health. This can only happen once every 30 seconds.
Activating Oppressor Mine generates 6 Ammo.
Increase your maximum Health by 200.
Increase the range of Oppressor Mine beams by 100%.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 2.
Increase the Knockback distance of Shoulder Bash by 16%.
Increase the Knockback distance of Kinetic Burst by 24%.
Increase the Health of Siege Shield by 1000.
Increase your maximum Health by 600.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Passing through your Barricade increases the Movement Speed of yourself or your allies by 12% for 5s.
Increase your maximum Health by 450.
Heal for 75 every 1s while standing near any of your Turrets.
Increase the Health of all your Turrets by 560.
Increase the Health of Barricade by 600.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Generate 225 Shield after using Protection.
Heal the target of your Protection for 300.
Gain a 200-Health Shield after activating Nullify.
Increase the Movement Speed of your Protection target by 20% for 2s.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Siege Shield by 750.
Heal for 300 over 2s for each enemy hit by Kinetic Burst.
Increase the Knockback distance of Kinetic Burst by 32%.
Reduce the Cooldown of Kinetic Burst by 1.2s.
Increase your maximum Health by 600.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 39% of the damage dealt by Shatter.
Increase your maximum Health by 200.
Increase your Movement Speed by 21% while Out of Combat.
Increase the Movement Speed of Illusions by 24% during Shatter.
Increase the duration of your Illusions by 2s.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.