This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.
Generate 1 ammo for every -400 explosive damage done.
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
Heal for 120 for each use of Explosive Personality.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 12% for 2s after activating Conviction.
Increase your maximum Health by 300.
Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.
Heal for 25 for every percentage point of Ire consumed by abilities.
Reduce the Cooldown of Sanctuary by 1.7999999999999998s.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of Illusions by 24% during Shatter.
Increase the Health of each of your Illusions by 200.
Reduce the Cooldown of Shatter by 2s.
Heal your Illusions for 60% of their maximum Health after activating Shatter.
Heal for 39% of the damage dealt by Shatter.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of Illusions by 24% during Shatter.
Increase the Health of each of your Illusions by 200.
Reduce the Cooldown of Shatter by 2s.
Heal your Illusions for 60% of their maximum Health after activating Shatter.
Heal for 39% of the damage dealt by Shatter.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Heal for 90 for each use of Explosive Personality.
Increase the area of effect of all your explosions by 6%.
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
Increase the travel speed of Hail of Bombs when deploying it by 45%.
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of Illusions by 24% during Shatter.
Increase the Health of each of your Illusions by 200.
Reduce the Cooldown of Shatter by 2s.
Heal your Illusions for 60% of their maximum Health after activating Shatter.
Heal for 39% of the damage dealt by Shatter.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 240 after activating Battle Shout.
Increase your maximum Health by 750.
Reduce your damage taken by 16% for 2s after hitting an enemy with Commander's Grab.
Heal for 75 every 1s while Bulwark is active.
Increase your Healing received by 12% while your Bulwark is active.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 12% for 2s after activating Conviction.
Increase your maximum Health by 300.
Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.
Heal for 25 for every percentage point of Ire consumed by abilities.
Reduce the Cooldown of Sanctuary by 1.7999999999999998s.
Gain 30% Lifesteal on your hits with Judgement.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Heal for 90 for each use of Explosive Personality.
Increase the area of effect of all your explosions by 6%.
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
Increase the travel speed of Hail of Bombs when deploying it by 45%.
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% while standing in Warder's Field.
Heal for 750 after activating Impasse.
Increase your Reload Speed by 5%.
Increase your maximum Health by 750.
Reduce the Cooldown of Warder's Field by 1s.
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of Illusions by 24% during Shatter.
Increase the Health of each of your Illusions by 200.
Reduce the Cooldown of Shatter by 2s.
Heal your Illusions for 60% of their maximum Health after activating Shatter.
Heal for 39% of the damage dealt by Shatter.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 24%.
Reduce the cast time of Shadow Travel by 40%.
Increase your maximum Ammo by 2.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Every Soul Charge you detonate generates 2 Ammo.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of Illusions by 24% during Shatter.
Increase the Health of each of your Illusions by 200.
Reduce the Cooldown of Shatter by 2s.
Heal your Illusions for 60% of their maximum Health after activating Shatter.
Heal for 39% of the damage dealt by Shatter.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.
Generate 1 ammo for every -400 explosive damage done.
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
Heal for 120 for each use of Explosive Personality.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of Illusions by 24% during Shatter.
Increase the Health of each of your Illusions by 200.
Reduce the Cooldown of Shatter by 2s.
Heal your Illusions for 60% of their maximum Health after activating Shatter.
Heal for 39% of the damage dealt by Shatter.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 15% while standing in Warder's Field.
Heal for 750 after activating Impasse.
Increase your Reload Speed by 5%.
Increase your maximum Health by 750.
Reduce the Cooldown of Warder's Field by 1s.
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of Illusions by 24% during Shatter.
Increase the Health of each of your Illusions by 200.
Reduce the Cooldown of Shatter by 2s.
Heal your Illusions for 60% of their maximum Health after activating Shatter.
Heal for 39% of the damage dealt by Shatter.
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 240 after activating Battle Shout.
Increase your maximum Health by 750.
Reduce your damage taken by 16% for 2s after hitting an enemy with Commander's Grab.
Heal for 75 every 1s while Bulwark is active.
Increase your Healing received by 12% while your Bulwark is active.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 350 every 1s while channeling Restore Soul.
Reduce the cast time of Shadow Travel by 20%.
Heal for 150 every 1s while using Shadow Travel.
Increase your Movement Speed by 8% while Shadow Travel is active.
Increase the Healing done by Rend Soul by 32%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 240 after activating Battle Shout.
Increase your maximum Health by 750.
Reduce your damage taken by 16% for 2s after hitting an enemy with Commander's Grab.
Heal for 75 every 1s while Bulwark is active.
Increase your Healing received by 12% while your Bulwark is active.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 24%.
Reduce the cast time of Shadow Travel by 40%.
Increase your maximum Ammo by 2.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Every Soul Charge you detonate generates 2 Ammo.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 24%.
Reduce the cast time of Shadow Travel by 40%.
Increase your maximum Ammo by 2.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Every Soul Charge you detonate generates 2 Ammo.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 24%.
Reduce the cast time of Shadow Travel by 40%.
Increase your maximum Ammo by 2.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Every Soul Charge you detonate generates 2 Ammo.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 24%.
Reduce the cast time of Shadow Travel by 40%.
Increase your maximum Ammo by 2.
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Every Soul Charge you detonate generates 2 Ammo.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 240 after activating Battle Shout.
Increase your maximum Health by 750.
Reduce your damage taken by 16% for 2s after hitting an enemy with Commander's Grab.
Heal for 75 every 1s while Bulwark is active.
Increase your Healing received by 12% while your Bulwark is active.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.