This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 160 every 1s for 3s after activating Stasis Field.
Increase your maximum Health by 450.
Heal for an additional 300 when using Second Chance.
Reduce the Cooldown of Second Chance by 2s.
Second Chance sends you 1.6s further into the past.
When you use Second Chance you also Rewind enemies within 20 units 3s into the past.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 160 every 1s for 3s after activating Stasis Field.
Increase your maximum Health by 450.
Heal for an additional 300 when using Second Chance.
Reduce the Cooldown of Second Chance by 2s.
Second Chance sends you 1.6s further into the past.
When you use Second Chance you also Rewind enemies within 20 units 3s into the past.