This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 10% of the damage Absorbed by Reversal.
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Heal for 40 after activating Nether Step.
Hitting a player with Revolver Heals you for 45.
Heal for 150 after hitting at least one enemy with Defiance.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 10% of the damage Absorbed by Reversal.
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Heal for 40 after activating Nether Step.
Hitting a player with Revolver Heals you for 45.
Heal for 150 after hitting at least one enemy with Defiance.
Nether Step now has 3 separate charges and is no longer linked.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 10% of the damage Absorbed by Reversal.
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Heal for 40 after activating Nether Step.
Hitting a player with Revolver Heals you for 45.
Heal for 150 after hitting at least one enemy with Defiance.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 10% of the damage Absorbed by Reversal.
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Heal for 40 after activating Nether Step.
Hitting a player with Revolver Heals you for 45.
Heal for 150 after hitting at least one enemy with Defiance.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 10% of the damage Absorbed by Reversal.
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Heal for 40 after activating Nether Step.
Hitting a player with Revolver Heals you for 45.
Heal for 150 after hitting at least one enemy with Defiance.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 10% of the damage Absorbed by Reversal.
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Heal for 40 after activating Nether Step.
Hitting a player with Revolver Heals you for 45.
Heal for 150 after hitting at least one enemy with Defiance.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 10% of the damage Absorbed by Reversal.
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Heal for 40 after activating Nether Step.
Hitting a player with Revolver Heals you for 45.
Heal for 150 after hitting at least one enemy with Defiance.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 10% of the damage Absorbed by Reversal.
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Heal for 40 after activating Nether Step.
Hitting a player with Revolver Heals you for 45.
Heal for 150 after hitting at least one enemy with Defiance.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.