This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each Soul Fragment gathered Heals you for 75.
Heal for 100 after activating Soul Harvest.
Heal for 300 for each champion hit by Juggernaut.
Reduce your damage taken by 6% for 3s after activating Ignition.
Increase your maximum Health by 750.
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 32% after getting an Elimination.
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Heal for 150 every 1s while standing in Dead Zone.
Reduce the Cooldown of Dead Zone by 2.4000000000000004s.
Increase your maximum Health by 50.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.