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22
HeadnoxFRL

NA - Updated 6 months ago

Normal: Siege - 6 months ago
11m
-34
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-102 SR
View Match
8 / 7 / 7
1.64 KDA
Kasumi
Level 19 / 2,642G
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Normal: Siege - 6 months ago
7m
+59
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+74 SR
View Match
8 / 2 / 8
6 KDA
Koga
Level 19 / 2,093G
Gale Storm

Gale Storm

Skewer

Generate 50% Energy after earning a Killing Blow with Skewer.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 24 Ammo every 1s.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 100% while Agility is active.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1