This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.
You gain 25% Lifesteal against your Retribution target.
Generate 2 Ammo after activating Combat Slide.
Increase the travel distance of Combat Slide by 10%.
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Barricade by 400.
Reduce the Cooldown of Barricade by 0.8s.
Heal for 200 every 1s for 3s after activating Rocket Boots.
Gain a 750-Health Shield for 3s after activating Rocket Boots.
Reset the Cooldown of Rocket Boots after falling to or below 20% Health.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of Barricade by 400.
Reduce the Cooldown of Barricade by 0.8s.
Heal for 200 every 1s for 3s after activating Rocket Boots.
Gain a 750-Health Shield for 3s after activating Rocket Boots.
Reset the Cooldown of Rocket Boots after falling to or below 20% Health.
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.