This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 6% for 2s after using Recovery.
Gain 36% Lifesteal against targets Slowed by Net Shot.
Reduce all active Cooldowns by 70% after getting an Elimination.
Increase the jump strength of Heroic Leap by 15%.
Reduce the Cooldown of Recovery by 3s.
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the recharge rate of your Bulwark by 12%.
Increase your Healing received by 18% while your Bulwark is active.
Heal for 125 every 1s while Bulwark is active.
Reduce your active Cooldowns by 32% after getting an Elimination.
Reduce the Cooldown of Commander's Grab by 0.6s.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Activating Fire Bomb heals you for 300 over 2s.
Decrease your damage taken by 12% for 3s after using Nade Launcher.
Reduce your active Cooldowns by 40% after getting an Elimination.
Increase your maximum Ammo by 6.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 140 every 1s while channeling Restore Soul.
Increase the Healing done by Rend Soul by 16%.
Reduce the cast time of Shadow Travel by 30%.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the recharge rate of your Bulwark by 12%.
Increase your Healing received by 18% while your Bulwark is active.
Heal for 125 every 1s while Bulwark is active.
Reduce your active Cooldowns by 32% after getting an Elimination.
Reduce the Cooldown of Commander's Grab by 0.6s.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.