This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Pounce by 1.5s.
Increase your maximum Health by 100.
Reduce the damage you take by 12% while at or below 40% Health.
Increase the duration of Prowl by 1.5s.
Heal for 160 every 1s while Prowl is active.
Pounce Executes targets at or below 35% Health.