This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Reduce the Cooldown of Smoke Screen by 1.2s.
Heal for 500 over 2s while in Smoke Screen.
Increase your Movement Speed by 21% while Out of Combat.
Increase your Movement Speed by 15% while Hidden is active.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of your Distortion Field by 12%.
Reduce your damage taken by 20% while standing inside of your Distortion Field.
Increase your maximum Health by 150.
Increase your maximum Ammo by 6.
Generate 2% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Shell Shield by 1.7999999999999998s.
Reduce your damage taken by 10% for 2s after hitting an enemy with Dredge Anchor.
Increase your Healing received from other players by 18% while at or below 50% Health.
Heal for 165 every 1s while Shell Shield is active.
Increase the Health of Shell Shield by 800.
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Heal for 40 every time you Heal an ally with Moonlight.
Reduce the Cooldown of Lunar Leap by 1.6s.
Reduce the cooldown of Luna's initial deploy by 1.2s.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 50% while Stealth is active.
Your inactive weapon generates 2 Ammo every 2s.
Increase your Movement Speed by 20% for 2s after entering Stealth.
Hits with Talon Rifle generate 2% Ultimate charge.
Increase the maximum Ammo count of both your weapons by 5.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 50% while Stealth is active.
Your inactive weapon generates 2 Ammo every 2s.
Increase your Movement Speed by 20% for 2s after entering Stealth.
Hits with Talon Rifle generate 2% Ultimate charge.
Increase the maximum Ammo count of both your weapons by 5.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Increase the Movement Speed bonus while using Prowl by 20%.
Reduce the damage you take by 12% while at or below 40% Health.
Heal for 280 after using Pounce.
Heal for 120 every 1s while Prowl is active.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 every 1s while Prowl is active.
Heal for 140 after using Pounce.
Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.
Reduce the damage you take by 20% while at or below 40% Health.
Increase your maximum Health by 200.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Heal for 40 every time you Heal an ally with Moonlight.
Reduce the Cooldown of Lunar Leap by 1.6s.
Reduce the cooldown of Luna's initial deploy by 1.2s.
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Increase your maximum Health by 100.
Gain 25% Lifesteal while using Iron Sights.
Increase your maximum Ammo by 6.
Reduce damage taken by 6% while using Hustle.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 4 credits for each enemy Champion hit with Rogue's Tempo.
Reduce the Cooldown of Deadly Momentum by 3s after hitting at least one enemy with Rogue's Tempo.
Increase the travel distance of Deadly Momentum by 10%.
Generate 9 Ammo after hitting at least one enemy with Rogue's Tempo.
Increase your Reload Speed by 35% for 3s after hitting an enemy with War.
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.
Standing in your Gourd grants yourself and allies 32% Lifesteal.
Increase your Allies' and your Movement Speed by 10% while in your Gourd .
Reduce the Cooldown of Gourd by 4s.
Increase the Projectile Speed of Gourd by 10%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 33% while Billow is active.
Reduce the Cooldown of Whirl by 2s after using Billow.
Increase the travel distance of Whirl by 24%.
Increase your Reload Speed by 30%.
Reduce the Cooldown of Whirl by 2s for each enemy it hits.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Abyssal Rift's pulse area of effect by 36%.
Increase the pull strength of Royal Presence's chain grab by 40%.
Increase the radius of Royal Presence's Poison aura by 60%.
Increase your maximum Health by 600.
Increase the trigger distance of Realm Breaker's bonus damage by 15 units.
Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Reduce the Cooldown of Smoke Screen by 1.2s.
Heal for 500 over 2s while in Smoke Screen.
Increase your Movement Speed by 21% while Out of Combat.
Increase your Movement Speed by 15% while Hidden is active.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Increase the Movement Speed bonus while using Prowl by 20%.
Reduce the damage you take by 12% while at or below 40% Health.
Heal for 280 after using Pounce.
Heal for 120 every 1s while Prowl is active.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 120 every 1s while Prowl is active.
Heal for 140 after using Pounce.
Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.
Reduce the damage you take by 20% while at or below 40% Health.
Increase your maximum Health by 200.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Increase the Movement Speed bonus while using Prowl by 20%.
Reduce the damage you take by 12% while at or below 40% Health.
Heal for 280 after using Pounce.
Heal for 120 every 1s while Prowl is active.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Reduce the Cooldown of Smoke Screen by 1.2s.
Heal for 500 over 2s while in Smoke Screen.
Increase your Movement Speed by 21% while Out of Combat.
Increase your Movement Speed by 15% while Hidden is active.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 every 1s while standing near a Shortcut.
Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.
Increase your maximum Ammo by 3.
Heal for 210 for each enemy hit with Harpoon.
Reduce the Cooldown of Harpoon by 2.4s.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 every 1s while standing near a Shortcut.
Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.
Increase your maximum Ammo by 3.
Heal for 210 for each enemy hit with Harpoon.
Reduce the Cooldown of Harpoon by 2.4s.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Emitter by 2s.
Heal for 200 every 1s while Emitter is active.
Increase your Movement Speed while firing by 10%.
Reduce the Cooldown of Emitter by 3s.
Increase your maximum Health by 600.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Reduce the Cooldown of Smoke Screen by 1.2s.
Heal for 500 over 2s while in Smoke Screen.
Increase your Movement Speed by 21% while Out of Combat.
Increase your Movement Speed by 15% while Hidden is active.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 50% while Stealth is active.
Your inactive weapon generates 2 Ammo every 2s.
Increase your Movement Speed by 20% for 2s after entering Stealth.
Hits with Talon Rifle generate 2% Ultimate charge.
Increase the maximum Ammo count of both your weapons by 5.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.