This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 Ammo after activating Combat Trance.
Reset the Cooldown of Crouching Tigron after falling to or below 75% Health.
Gain a 300-Health Shield for 3s after activating Crouching Tigron.
Increase the jump strength of Crouching Tigron by 32%.
Heal for 45 every 1s while Combat Trance is active.
Bladed Chakrams are able to bounce 2 additional times before disappearing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Crouching Tigron by 3s.
Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.
Heal for 180 every 1s while Combat Trance is active.
Increase the jump strength of Crouching Tigron by 24%.
Gain a 100-Health Shield for 3s after falling to or below 50% Health.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 1 Ammo after activating Combat Trance.
Reset the Cooldown of Crouching Tigron after falling to or below 75% Health.
Gain a 300-Health Shield for 3s after activating Crouching Tigron.
Increase the jump strength of Crouching Tigron by 32%.
Heal for 45 every 1s while Combat Trance is active.
Bladed Chakrams are able to bounce 2 additional times before disappearing.