This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.
Reduce the damage your other allies take by 15% while they are within 35 units of the middle wall segment of your Sanctuary.
Reduce the damage you take by 20% for 2s after activating Conviction.
Increase your maximum Health by 450.
Heal for 75 after activating Conviction.
Gain 30% Lifesteal on your hits with Judgement.