This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fireball by 2.25s.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase your Movement Speed by 10% for 3s after using Charge.
Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.
Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 625 over 2s while in Smoke Screen.
Increase the duration of Hidden by 1s.
Reduce the Cooldown of Hidden by 1s.
Increase your Movement Speed by 24% for 2s after entering Smoke Screen.
Reduce the Cooldown of Smoke Screen by 3s.
Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 625 over 2s while in Smoke Screen.
Increase the duration of Hidden by 1s.
Reduce the Cooldown of Hidden by 1s.
Increase your Movement Speed by 24% for 2s after entering Smoke Screen.
Reduce the Cooldown of Smoke Screen by 3s.
Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 20 Ammo after activating Shadow Step.
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Increase your Healing received by 10% while firing your SMGs.
Increase your maximum Ammo by 20.
Increase your jump height by 80% while Agility is active.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 1s every 1s while Hustle is active.
Increase your Movement Speed by 5% for 4s after getting an Elimination or Killing Blow.
Increase your Movement Speed by 10% while using Iron Sights.
Gain 32% Movement Speed for 2s after using Frag Grenade.
Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Each Soul Fragment gathered Heals you for 15.
Reduce your damage taken by 3% for 3s after activating Ignition.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% for each Calamity Charge you have.
Increase the leap distance of Shatterfall by 10%.
Generate 4% Power Siphon charge for each enemy hit with Calamity Blast.
Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.
Reduce the damage required to generate a Calamity Blast charge by 400.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 625 over 2s while in Smoke Screen.
Increase the duration of Hidden by 1s.
Reduce the Cooldown of Hidden by 1s.
Increase your Movement Speed by 24% for 2s after entering Smoke Screen.
Reduce the Cooldown of Smoke Screen by 3s.
Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal yourself for 100% of Healing Potion's effect if you hit an ally but not yourself.
Generate 1 Ammo for each enemy hit by Explosive Flask.
Reduce the Cooldown of Healing Potion by 0.6s for each ally it hits.
Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.
Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fireball by 2.25s.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase your Movement Speed by 10% for 3s after using Charge.
Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.
Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Fireball by 2.25s.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase your Movement Speed by 10% for 3s after using Charge.
Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.
Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 25% for 4s after getting an Elimination or Killing Blow.
Reduce the Cooldown of Frag Grenade by 0.2s every 1s while Hustle is active.
Increase your Movement Speed by 10% while using Iron Sights.
Gain 32% Movement Speed for 2s after using Frag Grenade.
Increase your Movement Speed after deactivating Hustle by 40% for 1.5s.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the vertical movement from each use of Explosive Personality by 160%.
Increase the explosion radius of Hail of Bombs' explosives by 10%.
Reduce the Cooldown of Explosive Personality by 12% after activating Hail of Bombs.
Increase your Air Control for 2s after using Explosive Personality by 80%.
Increase the lateral movement from each use of Explosive Personality by 160%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 25% for 4s after getting an Elimination or Killing Blow.
Reduce the Cooldown of Frag Grenade by 0.2s every 1s while Hustle is active.
Increase your Movement Speed by 10% while using Iron Sights.
Gain 32% Movement Speed for 2s after using Frag Grenade.
Increase your Movement Speed after deactivating Hustle by 40% for 1.5s.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the vertical movement from each use of Explosive Personality by 160%.
Increase the explosion radius of Hail of Bombs' explosives by 10%.
Reduce the Cooldown of Explosive Personality by 12% after activating Hail of Bombs.
Increase your Air Control for 2s after using Explosive Personality by 80%.
Increase the lateral movement from each use of Explosive Personality by 160%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 20 Ammo after activating Shadow Step.
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Increase your Healing received by 10% while firing your SMGs.
Increase your maximum Ammo by 20.
Increase your jump height by 80% while Agility is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shoulder Bash by 4s.
Reduce your active Cooldowns by 10% after getting an Elimination.
Increase the Knockback distance of Shoulder Bash by 8%.
Reduce your damage taken by 32% for 2s after using Shoulder Bash.
Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% for each Calamity Charge you have.
Increase the leap distance of Shatterfall by 10%.
Generate 4% Power Siphon charge for each enemy hit with Calamity Blast.
Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.
Reduce the damage required to generate a Calamity Blast charge by 400.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.
Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.
Increase vertical movement of Death Wings by 5%.
Increase the Radius of Swarm by 8%, but increase its cost by {scale=3|3}%.
Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the travel distance of Advance by 35%.
Generate 10 Ammo for each enemy hit by Missile Launcher.
Reduce the Cooldown of Missile Launcher by 1.4s.
Increase your Reload Speed by 30%.
Increase your Movement Speed while firing by 20%.
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% for each Calamity Charge you have.
Increase the leap distance of Shatterfall by 10%.
Generate 4% Power Siphon charge for each enemy hit with Calamity Blast.
Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.
Reduce the damage required to generate a Calamity Blast charge by 400.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 20 Ammo after activating Shadow Step.
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Increase your Healing received by 10% while firing your SMGs.
Increase your maximum Ammo by 20.
Increase your jump height by 80% while Agility is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dredge Anchor by 3s.
Increase the travel distance of Shell Spin by 10%.
Increase your Reload Speed by 7%.
Increase your Movement Speed by 24% for 3s after using Shell Spin.
Reduce the Cooldown of Shell Spin by 4s for each enemy it hits.
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 20 Ammo after activating Shadow Step.
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Increase your Healing received by 10% while firing your SMGs.
Increase your maximum Ammo by 20.
Increase your jump height by 80% while Agility is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 20 Ammo after activating Shadow Step.
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Increase your Healing received by 10% while firing your SMGs.
Increase your maximum Ammo by 20.
Increase your jump height by 80% while Agility is active.